Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:weapons:tonfa [2025/04/29 10:10] mentleitems:weapons:tonfa [2025/07/25 11:10] (current) – removed mentle
Line 1: Line 1:
-^  Tonfa  ^^^^^^^^ +
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||||| +
-|**Archetype**|Weapon|||**Subtype**|Simple||| +
-|**Skill**|[[:Skills#Athletics|Athletics]]|||**Mastery**|[[Masteries:Bones]]||| +
-|            |  **Requirements**  |  **Damage**  |  **Range**  |  **Ammo**  |  **HP**  |  **Cost**  |  **Upkeep** +
-|**Tonfa**|  Brawn: 4  |  D8 + Brawn  |  1  |  -  |  1  |  500  |  -  | +
-|  **Weapon's Traits**  |||||||| +
-|**Close Combat**|||||||| +
-|//Trait// \\ You cannot make [[game_mechanics:Attacks]] against targets outside of the Weapon's [[Game_Mechanics:Maximum and Minimum Range|Maximum Range]] Value.|||||||| +
-|**Balanced**|||||||| +
-|//Trait// \\ This item can be duel wielded, one in each [[:Inventory#Hand|Hand]]. Increase the [[:Stats#Brawn|Brawn]] Requirement by 2 to do so. If this item is duel wielded, when you make an  [[:Base Actions#Combat Actions| Attack Action]], you may resolve the Attack Action with both weapons.|||||||| +
-|**Silenced**|||||||| +
-|//Trait// \\ Conveys [[Game Mechanics:Advantage and Disadvantage|Disdadvantage]] to any and all [[Game Mechanics:Check|Checks]] or Saves to identify the sound of the weapon or locate the user.|||||||| +
-|**Dueling Weapon**|||||||| +
-|//Trait// \\ If this weapon is [[Game_Mechanics:Equipping|Equipped]] in at least two [[:Inventory#Hands|Hands]], gain **Cover**: 3.\\ \\ **Cover**: X increases the Defence by X. You can only have 1 instance of Cover, use the highest.||||||||+