Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:weapons:tonfa [2025/04/29 10:10] – mentle | items:weapons:tonfa [2025/07/25 11:10] (current) – removed mentle |
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| ^ Tonfa ^^^^^^^^ | |
| |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||||| | |
| |**Archetype**|Weapon|||**Subtype**|Simple||| | |
| |**Skill**|[[:Skills#Athletics|Athletics]]|||**Mastery**|[[Masteries:Bones]]||| | |
| | | **Requirements** | **Damage** | **Range** | **Ammo** | **HP** | **Cost** | **Upkeep** | | |
| |**Tonfa**| Brawn: 4 | D8 + Brawn | 1 | - | 1 | 500 | - | | |
| | **Weapon's Traits** |||||||| | |
| |**Close Combat**|||||||| | |
| |//Trait// \\ You cannot make [[game_mechanics:Attacks]] against targets outside of the Weapon's [[Game_Mechanics:Maximum and Minimum Range|Maximum Range]] Value.|||||||| | |
| |**Balanced**|||||||| | |
| |//Trait// \\ This item can be duel wielded, one in each [[:Inventory#Hand|Hand]]. Increase the [[:Stats#Brawn|Brawn]] Requirement by 2 to do so. If this item is duel wielded, when you make an [[:Base Actions#Combat Actions| Attack Action]], you may resolve the Attack Action with both weapons.|||||||| | |
| |**Silenced**|||||||| | |
| |//Trait// \\ Conveys [[Game Mechanics:Advantage and Disadvantage|Disdadvantage]] to any and all [[Game Mechanics:Check|Checks]] or Saves to identify the sound of the weapon or locate the user.|||||||| | |
| |**Dueling Weapon**|||||||| | |
| |//Trait// \\ If this weapon is [[Game_Mechanics:Equipping|Equipped]] in at least two [[:Inventory#Hands|Hands]], gain **Cover**: 3.\\ \\ **Cover**: X increases the Defence by X. You can only have 1 instance of Cover, use the highest.|||||||| | |