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items:weapons [2025/06/07 15:14] mentleitems:weapons [2025/10/05 11:42] (current) – removed mentle
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-====== Weapons ====== 
-Welcome to the Weapons page, each entry is delivered in the format of a table, you can see an example with explanations below: 
-\\ 
-|< 100% 16.6% 16.6% 16.6% 16.6% 16.6% 16.6%>| 
-^  Name  ^^^^^^ 
-|Corporation name - //corporation tagline//||||{{ :advanced_rules:flash_300x300.png?nolink&200 |}}|| 
-^Credits|Xc^Upkeep|Xc|:::|:::| 
-^Archetype|Weapon^Subtype|Energy|:::|:::| 
-^Skill|X^Mastery|X|:::|:::| 
-| | | | | | | 
-^Requirement^Damage^Range^Ammo^Hardpoints| | 
-|  Brawn: X  |  XDY + Z  |  X - Y  |  X  |  X  | | 
-^Traits |||Effects||| 
-|  Trait 1, Trait 2,Trait 3  |||**Effect Name**  \\ Effect Description||| 
-<WRAP Group> 
-<WRAP half column> 
-  * **Weapon Name**: The Name of the Weapon 
-  * **Manufacturer**: Which Gigacorp primarily makes the weapon (//Most weapons and other items are produced by nearly all of the Corps, The manufactuer listed is usually the brand most assosciated with that item, you should feel empowered to personalise your weapons and items however you see fit, including which Corp made it!//). 
-  * **Archetype**: The broad category an Item falls into, not too many rules refer to this, but its handy to know. 
-  * **Subtype**: This is the a more narrow descriptor of the item's type and often ties into what rules effect it and what upgrades can be installed to it. 
-  * **[[Skills|Skill]]**: The Primary skill used to add to dice rolls involving the item (in the case of Weapons your Attack Rolls)  
-  * **[[Masteries|Mastery]]**: The Primary mastery used to add to dice rolls involving this item. as is always the case with masteries if you believe the way in which your character is using the item is better represented with a different mastery, ask to use that instead. You will still use the base [[Skills|Skill]] listed to determine any [[Game_Mechanics:Bonus Dice]] and the [[Stats|Stat]] added to your mastery. 
-  * **Traits**: Below this are the weapon's Traits, each will have a unique name and description of what the trait does for your Weapon. Unless otherwise stated each trait is unique within its name and does not gain any stacking benefits if you add more of that trait (//For Example: if you were to add the Full-Auto Trait [Which lets you make two Attack Rolls per Attack] to a Weapon that already has it, you would not then gain four Attack Rolls per attack.//) 
-  * **Effect**: Below this is any Effects the weapon may have, these are often unique to the weapon and cannot be gained any other way. 
-</WRAP> 
-<WRAP half column> 
-  * **Requirements**: The [[Stats|Stat]] Requirement to use the item in the format of //Stat Required: Number of that Stat needed //, if your chracter's relevant Stat does not meet that of the item, you cannot use the item. (//Most often Brawn is the primary Stat requirement, but it can be other//s) 
-  * **Damage**: The Damage the Weapon Does should your Attack be Succesful, often a flat amount(//e.g, 10 or Stat//), an amount of dice of a particular type (//e.g, 2D6//), or a combination of both (//E.g, 3D8 + 6 or 2D12 + [[Stas#Brawn]]//) 
-  * **Range**: The effective distance your weapon can be used at, any Attack rolls outside of this range are taken with [[Game_Mechanics:Advantage and Disadvantage#Disadvantage]], or in the case of weapons with the Close Combat trait, cannot be taken at all. (//For Example: a Weapon with Range 12 - 48 in the case of the [[Items:Weapons:Revolver]], firing at a target 6 units away or 49 units away, would suffer [[Game_Mechanics:Advantage and Disadvantage#Disadvantage]] on Attack Rolls.//) 
-  * **Ammo**: The total amount of shots your weapon can fire before it needs to be [[Base_Actions#Combat Actions|Reloaded]], if the weapon does not have an Ammo number it does not have Ammo and does not need to be reloaded. When a [[Game_Mechanics:Critical Failure]] occurs during an Attack roll with a weapon that has Ammo, it jams and loses all its current Ammo and needs to be reloaded. 
-  * **HP**: The total Hardpoints on a weapon that determine how many Upgrades may be installed upon it. 
-  * **Cost**: The Cost in Credits to purchase the Item, also its base sale price before modifiers 
-  * **Upkeep**: The Upkeep in credits for the Item to be paid each 10 day Cycle, if you cannot or choose not to pay the upkeep for an item, it becomes functionally useless (//all Rules the item offers are no longer in effect and any traditional use of the Item no longer works [you effectively have an expensive paper weight]//) until you pay its Upkeep, this price stacks for each Upkeep you do not pay. 
-</WRAP> 
-</WRAP> 
-<WRAP group> 
-<WRAP half column> 
-===== Bones Weapons ===== 
-  * [[:items:Weapons:Fighting Claws]] 
-  * [[:items:Weapons:Nunchuku]] 
-  * [[:items:Weapons:Tonfa]] 
-  * [[:items:Weapons:Unarmed]] 
-  * [[:items:Weapons:Wrist Blades]]  
-===== Explosives Weapons ===== 
-  * [[:items:Weapons:'Nade Launcher]] 
-  * [[:items:Weapons:Arc Thrower]] 
-  * [[:items:Weapons:Flash Cannon]] 
-  * [[:items:Weapons:Gambit's Hand]] 
-  * [[:items:Weapons:Missile Launcher]] 
-  * [[:items:Weapons:Mortar]] 
-  * [[:items:Weapons:Plasma Cannon]] 
-  * [[:items:Weapons:Witch Cauldron]] 
-===== Impact Weapons ===== 
-  * [[:items:Weapons:Arc Sprayer]] 
-  * [[:items:Weapons:Disintegration Beamer]] 
-  * [[:items:Weapons:Flash Reaper]] 
-  * [[:items:Weapons:Flashgun]] 
-  * [[:items:Weapons:Harp of Heavens]] 
-  * [[:items:Weapons:Harpoon Launcher]] 
-  * [[:items:Weapons:Mod-Gun]] 
-  * [[:items:Weapons:Phantom Slugger]] 
-  * [[:items:Weapons:Plasma Sprayer]] 
-  * [[:items:Weapons:Railgun]] 
-  * [[:items:Weapons:Reaper]] 
-  * [[:items:Weapons:Shotgun]] 
- 
-===== Industrial Weapons ===== 
-  * [[:items:Weapons:Chainsaw]] 
-  * [[:items:Weapons:Chem Sprayer]] 
-  * [[:items:Weapons:Defibrillator]] 
-  * [[:items:Weapons:Disintegrator]] 
-  * [[:items:Weapons:Fusion Cutter]] 
-  * [[:items:Weapons:High Tension Cable Gun]] 
-  * [[:items:Weapons:Jackhammer]] 
-  * [[:items:Weapons:Mining Beamer]] 
-  * [[:items:Weapons:Mining Laser]] 
-  * [[:items:Weapons:Pneumatic Hammer]] 
-  * [[:items:Weapons:Polesaw]] 
-  * [[:items:Weapons:Quadra Tools]] 
-  * [[:items:Weapons:Rivet Cannon]] 
-  * [[:items:Weapons:Rivet Gun]] 
-  * [[:items:Weapons:Rivet Pistol]] 
-  * [[:items:Weapons:Rod of Petrification]] 
-  * [[:items:Weapons:Safety Gloves]] 
-  * [[:items:Weapons:Safety Reacher]] 
-  * [[:items:Weapons:Welding Torch]] 
-===== Light Arms Weapons ===== 
-  * [[:items:Weapons:Arc Pistol]] 
-  * [[:items:Weapons:Assault Pistol]] 
-  * [[:items:Weapons:Auto-Flash Pistol]] 
-  * [[:items:Weapons:Auto-Pistol]] 
-  * [[:items:Weapons:Beamulet]] 
-  * [[:items:Weapons:Canopic Jar]] 
-  * [[:items:Weapons:Chakram]] 
-  * [[:items:Weapons:Flash Pistol]] 
-  * [[:items:Weapons:Gingerbread Gun]] 
-  * [[:items:Weapons:Handbow]] 
-  * [[:items:Weapons:Kunai/Shuriken]] 
-  * [[:items:Weapons:Magic Wand]] 
-  * [[:items:Weapons:Medical Dart Launcher]] 
-  * [[:items:Weapons:Mod-Pistol]] 
-  * [[:items:Weapons:Pistol]] 
-  * [[:items:Weapons:Plasma Pistol]] 
-  * [[:items:Weapons:Sawn Off]] 
-  * [[:items:Weapons:Seeker Darts]] 
-  * [[:items:Weapons:Throwing Axe]] 
-  * [[:items:Weapons:Throwing Knife]] 
-</WRAP> 
-<WRAP half column> 
-===== Meat Weapons ===== 
-  * [[:items:Weapons:Fighting Gauntlets]] 
-  * [[:items:Weapons:Friction Gloves]] 
-  * [[:items:Weapons:Stone Brawling Grips]] 
-  * [[:items:Weapons:Troll Shoulder Guard]] 
-  * [[:items:Weapons:Unarmed]] 
-===== Melee Weapons ===== 
-  * [[:items:Weapons:Axes]] 
-  * [[:items:Weapons:Bludgeons]] 
-  * [[:items:Weapons:Bō]] 
-  * [[:items:Weapons:Dagger]] 
-  * [[:items:Weapons:Draeck Blades]] 
-  * [[:items:Weapons:Equaliser]] 
-  * [[:items:Weapons:Flails]] 
-  * [[:items:Weapons:Glaive]] 
-  * [[:items:Weapons:Iron Fan / Bajiao Fan]] 
-  * [[:items:Weapons:Katana]] 
-  * [[:items:Weapons:Lotus Parasol]] 
-  * [[:items:Weapons:Mauls]] 
-  * [[:items:Weapons:Needle]] 
-  * [[:items:Weapons:Net]] 
-  * [[:items:Weapons:Rapier]] 
-  * [[:items:Weapons:Sap]] 
-  * [[:items:Weapons:Sceptre]] 
-  * [[:items:Weapons:Spears]] 
-  * [[:items:Weapons:Sword]] 
-  * [[:items:Weapons:Taser]] 
-  * [[:items:Weapons:The Caliburn, Serialised]] 
-  * [[:items:Weapons:The Mjolnir, Serialised]] 
-  * [[:items:Weapons:Whip]] 
-===== Precision Weapons ===== 
-  * [[:items:Weapons:Astral Bow]] 
-  * [[:items:Weapons:Burst Rifle]] 
-  * [[:items:Weapons:Flash Revolver]] 
-  * [[:items:Weapons:Flashrifle]] 
-  * [[:items:Weapons:Great Bow]] 
-  * [[:items:Weapons:Long Bow]] 
-  * [[:items:Weapons:Longflash]] 
-  * [[:items:Weapons:Medi-Sniper]] 
-  * [[:items:Weapons:Mod-Rifle]] 
-  * [[:items:Weapons:Plasma Rifle]] 
-  * [[:items:Weapons:Revolver]] 
-  * [[:items:Weapons:Rifle]] 
-  * [[:items:Weapons:Shock Rifle]] 
-  * [[:items:Weapons:Sniper Rifle]] 
-  * [[:items:Weapons:Staff]] 
-===== Rockin' Roll Weapons ===== 
-  * [[:items:Weapons:Arc Pulsar]] 
-  * [[:items:Weapons:Arc Rifle]] 
-  * [[:items:Weapons:Auto-Flashrifle]] 
-  * [[:items:Weapons:Autorifle]] 
-  * [[:items:Weapons:Flash Repeater]] 
-  * [[:items:Weapons:Gattling Wand]] 
-  * [[:items:Weapons:Horn of Projectiles]] 
-  * [[:items:Weapons:Machine Gun]] 
-  * [[:items:Weapons:MediStream Sprayer]] 
-  * [[:items:Weapons:Mod-Rattler]] 
-  * [[:items:Weapons:Plasma Pulsar]] 
-  * [[:items:Weapons:Pulsar]] 
-  * [[:items:Weapons:Repeating Flash Pistol]] 
-  * [[:items:Weapons:Repeating Pistol]] 
-  * [[:items:Weapons:Short Bow]] 
-  * [[:items:Weapons:Submachine Gun]] 
-</WRAP> 
-</WRAP> 
- 
-===== Table of all weapons =====