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jobs:merc [2026/07/01 08:46] – [Training] ms_wuntchjobs:merc [2026/07/01 08:56] (current) – [Expertise] ms_wuntch
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 You gain an additional [[:Game Mechanics:Proficiencies|Proficiency]]. This can be [[:Ratings:Swagger]], [[Ratings:Presence]], [[Ratings:Initiative]], [[Ratings:Reaction]] or any [[:Skills]].\\ You gain an additional [[:Game Mechanics:Proficiencies|Proficiency]]. This can be [[:Ratings:Swagger]], [[Ratings:Presence]], [[Ratings:Initiative]], [[Ratings:Reaction]] or any [[:Skills]].\\
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-In addition, you gain an additional [[:Game Mechanics:Resistances|Resistance]] at [[:Jobs:Merc#Merc]] rank 4. This can be [[:Ratings:Fortitude Save|Fortitude]], [[:Ratings:Reflex Save|Reflex]], [[:Ratings:Will Save|Will]] or [[:Ratings:Insight Save|Insight]].\\+In addition, you gain an additional [[:Game Mechanics:Resistances|Resistance]] at [[:Jobs:Merc#Merc]] [[:Game Mechanics:Definitions:Rank]] 4. This can be [[:Ratings:Fortitude Save|Fortitude]], [[:Ratings:Reflex Save|Reflex]], [[:Ratings:Will Save|Will]] or [[:Ratings:Insight Save|Insight]].\\
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 **Please Note**: You can select any of the above options, not just the ones listed on the [[:Jobs:Merc#Starting Package]], so long as you are not already [[:Game Mechanics:Proficiencies|Proficiency]] or [[:Game Mechanics:Resistances|Resistant]] in it.\\ **Please Note**: You can select any of the above options, not just the ones listed on the [[:Jobs:Merc#Starting Package]], so long as you are not already [[:Game Mechanics:Proficiencies|Proficiency]] or [[:Game Mechanics:Resistances|Resistant]] in it.\\
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-At [[Jobs:Merc#Merc]] ranks 6 & 10, you gain an additional [[:Game Mechanics:Proficiencies|Proficiency]], as detailed above. At [[Jobs:Merc#Merc]] rank 8, you gain an additional [[:Game Mechanics:Resistances|Resistance]], as detailed above.+At [[Jobs:Merc#Merc]] [[:Game Mechanics:Definitions:Rank|Ranks]] 6 & 10, you gain an additional [[:Game Mechanics:Proficiencies|Proficiency]], as detailed above. At [[Jobs:Merc#Merc]] [[:Game Mechanics:Definitions:Rank]] 8, you gain an additional [[:Game Mechanics:Resistances|Resistance]], as detailed above.
 ==== Upgrade Job Die ==== ==== Upgrade Job Die ====
 [[:Traits|Trait]].\\ [[:Traits|Trait]].\\
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 You gain a [[Game Mechanics:Definitions:Job Die]]. A [[Game Mechanics:Definitions:Job Die]] is a [[Game Mechanics:Bonus Die]] that is added to [[Game Mechanics:Check|Checks]], [[Game Mechanics:Attack|Attacks]] or [[Game Mechanics:Save|Saves]] that you are [[Game Mechanics:Proficiencies|Proficient]] or [[Game Mechanics:Resistances|Resistant]] in, respectively. Your [[Game Mechanics:Definitions:Job Die]] is a D4.\\ You gain a [[Game Mechanics:Definitions:Job Die]]. A [[Game Mechanics:Definitions:Job Die]] is a [[Game Mechanics:Bonus Die]] that is added to [[Game Mechanics:Check|Checks]], [[Game Mechanics:Attack|Attacks]] or [[Game Mechanics:Save|Saves]] that you are [[Game Mechanics:Proficiencies|Proficient]] or [[Game Mechanics:Resistances|Resistant]] in, respectively. Your [[Game Mechanics:Definitions:Job Die]] is a D4.\\
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-If you gain an additional instance of this [[Game Mechanics:Definitions:Ability]], and you already have a [[Game Mechanics:Definitions:Job Die]], you do not gain another; it is [[Game Mechanics:Upgrading Or Downgrading:Upgrade]] instead.\\+If you gain an additional instance of this [[Game Mechanics:Definitions:Ability]], and you already have a [[Game Mechanics:Definitions:Job Die]], you do not gain another; it is [[Game Mechanics:Upgrading Or Downgrading:Upgrade|Upgraded]] instead.\\
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-At [[:Jobs:Merc#Merc]] rank 4, 6, 8 & 10, you gain an additional instance of this [[Game Mechanics:Definitions:Ability]].+At [[:Jobs:Merc#Merc]] [[:Game Mechanics:Definitions:Rank]] 4, 6, 8 & 10, you gain an additional instance of this [[Game Mechanics:Definitions:Ability]].
 ==== Bonus Proficiency ==== ==== Bonus Proficiency ====
 [[:Traits|Trait]].\\ [[:Traits|Trait]].\\
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 You apply your [[Game Mechanics:Definitions:Job Die]] to your [[:Game Mechanics:Proficiencies]] and [[:Game Mechanics:Resistances]] an additional time.\\ You apply your [[Game Mechanics:Definitions:Job Die]] to your [[:Game Mechanics:Proficiencies]] and [[:Game Mechanics:Resistances]] an additional time.\\
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-This can allow you to apply your [[Game Mechanics:Definitions:Job Die]] to [[:Game Mechanics:Check|Checks]], [[:Game Mechanics:Attacks]] or [[:Game Mechanics:Save|Saves]] up to three times, in combination with certain [[Game Mechanics:Definitions:Ability|Abilities]].+This can allow you to apply your [[Game Mechanics:Definitions:Job Die]] to [[:Game Mechanics:Check|Checks]], [[:Game Mechanics:Attack|Attacks]] or [[:Game Mechanics:Save|Saves]] up to three times, in combination with certain [[Game Mechanics:Definitions:Ability|Abilities]].
 ===== Changelog ===== ===== Changelog =====
 <WRAP changelog center 800px> <WRAP changelog center 800px>