| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| jobs:merc [2026/07/01 08:54] – [Grizzled] ms_wuntch | jobs:merc [2026/07/01 08:56] (current) – [Expertise] ms_wuntch |
|---|
| You gain a [[Game Mechanics:Definitions:Job Die]]. A [[Game Mechanics:Definitions:Job Die]] is a [[Game Mechanics:Bonus Die]] that is added to [[Game Mechanics:Check|Checks]], [[Game Mechanics:Attack|Attacks]] or [[Game Mechanics:Save|Saves]] that you are [[Game Mechanics:Proficiencies|Proficient]] or [[Game Mechanics:Resistances|Resistant]] in, respectively. Your [[Game Mechanics:Definitions:Job Die]] is a D4.\\ | You gain a [[Game Mechanics:Definitions:Job Die]]. A [[Game Mechanics:Definitions:Job Die]] is a [[Game Mechanics:Bonus Die]] that is added to [[Game Mechanics:Check|Checks]], [[Game Mechanics:Attack|Attacks]] or [[Game Mechanics:Save|Saves]] that you are [[Game Mechanics:Proficiencies|Proficient]] or [[Game Mechanics:Resistances|Resistant]] in, respectively. Your [[Game Mechanics:Definitions:Job Die]] is a D4.\\ |
| \\ | \\ |
| If you gain an additional instance of this [[Game Mechanics:Definitions:Ability]], and you already have a [[Game Mechanics:Definitions:Job Die]], you do not gain another; it is [[Game Mechanics:Upgrading Or Downgrading:Upgrade]] instead.\\ | If you gain an additional instance of this [[Game Mechanics:Definitions:Ability]], and you already have a [[Game Mechanics:Definitions:Job Die]], you do not gain another; it is [[Game Mechanics:Upgrading Or Downgrading:Upgrade|Upgraded]] instead.\\ |
| \\ | \\ |
| At [[:Jobs:Merc#Merc]] rank 4, 6, 8 & 10, you gain an additional instance of this [[Game Mechanics:Definitions:Ability]]. | At [[:Jobs:Merc#Merc]] [[:Game Mechanics:Definitions:Rank]] 4, 6, 8 & 10, you gain an additional instance of this [[Game Mechanics:Definitions:Ability]]. |
| ==== Bonus Proficiency ==== | ==== Bonus Proficiency ==== |
| [[:Traits|Trait]].\\ | [[:Traits|Trait]].\\ |
| You apply your [[Game Mechanics:Definitions:Job Die]] to your [[:Game Mechanics:Proficiencies]] and [[:Game Mechanics:Resistances]] an additional time.\\ | You apply your [[Game Mechanics:Definitions:Job Die]] to your [[:Game Mechanics:Proficiencies]] and [[:Game Mechanics:Resistances]] an additional time.\\ |
| \\ | \\ |
| This can allow you to apply your [[Game Mechanics:Definitions:Job Die]] to [[:Game Mechanics:Check|Checks]], [[:Game Mechanics:Attacks]] or [[:Game Mechanics:Save|Saves]] up to three times, in combination with certain [[Game Mechanics:Definitions:Ability|Abilities]]. | This can allow you to apply your [[Game Mechanics:Definitions:Job Die]] to [[:Game Mechanics:Check|Checks]], [[:Game Mechanics:Attack|Attacks]] or [[:Game Mechanics:Save|Saves]] up to three times, in combination with certain [[Game Mechanics:Definitions:Ability|Abilities]]. |
| ===== Changelog ===== | ===== Changelog ===== |
| <WRAP changelog center 800px> | <WRAP changelog center 800px> |