Differences
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| jobs:suit [2026/07/01 12:09] – [Profession - Claims Agent] ms_wuntch | jobs:suit [2026/07/01 12:20] (current) – [Big Shot] ms_wuntch | ||
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| Line 206: | Line 206: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Alchemy] | * [Alchemy] | ||
| * [Cultivate] | * [Cultivate] | ||
| Line 212: | Line 215: | ||
| * [Medicine] | * [Medicine] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Charm] | * [Charm] | ||
| * [Explosives] | * [Explosives] | ||
| Line 218: | Line 221: | ||
| * [Pharmaceutical] | * [Pharmaceutical] | ||
| </ | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| + | </ | ||
| + | |||
| **Please Note**: You can never increase a [Mastery] beyond [[:Game Mechanics: | **Please Note**: You can never increase a [Mastery] beyond [[:Game Mechanics: | ||
| \\ | \\ | ||
| Line 225: | Line 231: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You may halve the Severity, rounded down, of any [Pharmaceutical], | + | You may halve the [[:Game Mechanics: |
| \\ | \\ | ||
| In addition, any time you would [Craft] a [Pharmaceutical] or [Explosives] [[: | In addition, any time you would [Craft] a [Pharmaceutical] or [Explosives] [[: | ||
| Line 250: | Line 256: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * Bones | * Bones | ||
| * Meditation | * Meditation | ||
| Line 256: | Line 265: | ||
| * Street | * Street | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * Extrospection | * Extrospection | ||
| * Netcraft | * Netcraft | ||
| * Spycraft | * Spycraft | ||
| * Telemetry | * Telemetry | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 290: | Line 301: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Charm] | * [Charm] | ||
| * [Extrospection] | * [Extrospection] | ||
| Line 296: | Line 310: | ||
| * [Prestige] | * [Prestige] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Deception] | * [Deception] | ||
| * [Intimidate] | * [Intimidate] | ||
| * [Nepotism] | * [Nepotism] | ||
| * [Tradecraft] | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 339: | Line 355: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Animism] | * [Animism] | ||
| * [Charm] | * [Charm] | ||
| Line 345: | Line 364: | ||
| * [Wrangling] | * [Wrangling] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Astrocraft] | * [Astrocraft] | ||
| * [Extrospection] | * [Extrospection] | ||
| * [Netcraft] | * [Netcraft] | ||
| * [Xenology] | * [Xenology] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 383: | Line 404: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Deception] | * [Deception] | ||
| * [Leadership] | * [Leadership] | ||
| Line 389: | Line 413: | ||
| * [Steet] | * [Steet] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Intimidate] | * [Intimidate] | ||
| * [Lexiturgy] | * [Lexiturgy] | ||
| * [Prestige] | * [Prestige] | ||
| * [Tradecraft] | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 429: | Line 455: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Bones] | * [Bones] | ||
| * [Gene-Graft] | * [Gene-Graft] | ||
| Line 435: | Line 464: | ||
| * [Quickdraw] | * [Quickdraw] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Fieldcraft] | * [Fieldcraft] | ||
| * [Ki] | * [Ki] | ||
| * [Medicine] | * [Medicine] | ||
| * [Spycraft] | * [Spycraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 473: | Line 504: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| - | * Charm | + | **** |
| - | | + | |
| - | | + | |
| - | | + | |
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| - | * Deception | + | * [Charm] |
| - | * Noetics | + | * [Extrospection] |
| - | * Spycraft | + | * [Slicing] |
| - | * Tradecraft | + | * [Street] |
| + | </ | ||
| + | <WRAP column quarter> | ||
| + | * [Deception] | ||
| + | * [Noetics] | ||
| + | * [Spycraft] | ||
| + | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 492: | Line 528: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | Anyone trying to recall interactions with you must perform a Will Save (DC: 10+Wits+Job Ranks) or be unable to. In addition, you are [Immune] to mind reading, scrying, [Tracking] and you don't show up in recorded footage, photographs or cameras. This [Immunity] may apply to other forms of surveillance and information gathering, as [[:Game Mechanics: | + | Anyone trying to recall interactions with you must perform a [Will Save] (DC: 10+[Wits]+[Job Ranks]) or be unable to. In addition, you are [Immune] to mind reading, scrying, [Tracking] and you don't show up in recorded footage, photographs or cameras. This [Immunity] may apply to other forms of surveillance and information gathering, as [[:Game Mechanics: |
| ==== Profession - Thool Tycoon ==== | ==== Profession - Thool Tycoon ==== | ||
| //Thool Tycoons are exactly what they sound like: the kings and queens of Nyarlathocite — the volatile, impossible, reality-warping substance that makes D’jump Drives function and keeps the galaxy stitched together. They were there at the birth of interstellar capitalism, staking claims on deposits older than recorded history and building the Thool Rigs that became the backbone of every trade route, migration wave, and corporate empire since. Some inherited their fortunes, lounging atop dynasties of obscene wealth; others, especially the longer-lived among them, carved their empires out of the void firsthand. A few possess legitimate business acumen, but most don’t need to. When you’re rich on a scale that makes deities of fortune look like thrift-store mascots, talent is optional. Tycoons don’t climb ladders—they buy the ladders, pave over the factory that made them, and sell the scrap for a profit.// \\ | //Thool Tycoons are exactly what they sound like: the kings and queens of Nyarlathocite — the volatile, impossible, reality-warping substance that makes D’jump Drives function and keeps the galaxy stitched together. They were there at the birth of interstellar capitalism, staking claims on deposits older than recorded history and building the Thool Rigs that became the backbone of every trade route, migration wave, and corporate empire since. Some inherited their fortunes, lounging atop dynasties of obscene wealth; others, especially the longer-lived among them, carved their empires out of the void firsthand. A few possess legitimate business acumen, but most don’t need to. When you’re rich on a scale that makes deities of fortune look like thrift-store mascots, talent is optional. Tycoons don’t climb ladders—they buy the ladders, pave over the factory that made them, and sell the scrap for a profit.// \\ | ||
| Line 518: | Line 554: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Astrocraft] | * [Astrocraft] | ||
| * [Industrial] | * [Industrial] | ||
| Line 524: | Line 563: | ||
| * [Pharmaceutical] | * [Pharmaceutical] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Fabrication] | * [Fabrication] | ||
| * [Intimidation] | * [Intimidation] | ||
| * [Nepotism] | * [Nepotism] | ||
| * [Tradecraft] | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 561: | Line 602: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Alchemy] | * [Alchemy] | ||
| * [Co-Piloting] | * [Co-Piloting] | ||
| Line 567: | Line 611: | ||
| * [Parasomnia] | * [Parasomnia] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Charm] | * [Charm] | ||
| * [Extrospection] | * [Extrospection] | ||
| * [Meditation] | * [Meditation] | ||
| * [Pharmaceutical] | * [Pharmaceutical] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 606: | Line 652: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain the Social Catalyst Ability: | + | You gain the **Social Catalyst** [[:Game Mechanics: |
| - | ^Social Catalyst^ | + | <WRAP center 700px> |
| - | |Trait| | + | |< - 25% 50% 25%>| |
| - | |If a [Perceived] [Ally] is [[:Game Mechanics: | + | ^**Social Catalyst**^^^ |
| + | | [[:Traits|Trait]] | | | ||
| + | |If a [[:Game Mechanics: | ||
| + | </ | ||
| ===== Job Abilities ===== | ===== Job Abilities ===== | ||
| ==== Entrepreneur ==== | ==== Entrepreneur ==== | ||
| Line 640: | Line 689: | ||
| * [WyvernWorks Studios] - //Your Childhood, Copyrighted.// | * [WyvernWorks Studios] - //Your Childhood, Copyrighted.// | ||
| - | In addition, you gain 10,000c [Income].\\ | + | In addition, you gain 10,000c [[:Game Mechanics: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| <WRAP Notice> **Ash' | <WRAP Notice> **Ash' | ||
| Line 675: | Line 724: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain a [Vehicle], worth 1,000,000c in [Value]. This [Vehicle] also comes with a talented and loyal personal driver. Work together with your [GM] to generate an [NPC], with roughly half of your [EXP] who will act as your loyal driver, valet, aide or assistant.\\ | + | You gain a [Vehicle], worth 1,000,000c in [[:Game Mechanics: |
| \\ | \\ | ||
| - | This [NPC] is a living character in the narrative and will have wants and needs, much like any other character. This relationship will need to be maintained, much like any other, or else they may not remain loyal forever.\\ | + | This [[:Game Mechanics: |
| \\ | \\ | ||
| This [Vehicle] has no [[:Game Mechanics: | This [Vehicle] has no [[:Game Mechanics: | ||
| Line 685: | Line 734: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain the [Big Shot] [[:Game Mechanics: | + | You gain the **Big Shot** [[:Game Mechanics: |
| ===== Changelog ===== | ===== Changelog ===== | ||
