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| jobs:suit [2026/07/01 12:11] – [Profession - Xeno-Archaeologist] ms_wuntch | jobs:suit [2026/07/01 12:20] (current) – [Big Shot] ms_wuntch | ||
|---|---|---|---|
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| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Deception] | * [Deception] | ||
| * [Leadership] | * [Leadership] | ||
| Line 410: | Line 413: | ||
| * [Steet] | * [Steet] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Intimidate] | * [Intimidate] | ||
| * [Lexiturgy] | * [Lexiturgy] | ||
| * [Prestige] | * [Prestige] | ||
| * [Tradecraft] | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 450: | Line 455: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Bones] | * [Bones] | ||
| * [Gene-Graft] | * [Gene-Graft] | ||
| Line 456: | Line 464: | ||
| * [Quickdraw] | * [Quickdraw] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Fieldcraft] | * [Fieldcraft] | ||
| * [Ki] | * [Ki] | ||
| * [Medicine] | * [Medicine] | ||
| * [Spycraft] | * [Spycraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 494: | Line 504: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| - | * Charm | + | **** |
| - | | + | |
| - | | + | |
| - | | + | |
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| - | * Deception | + | * [Charm] |
| - | * Noetics | + | * [Extrospection] |
| - | * Spycraft | + | * [Slicing] |
| - | * Tradecraft | + | * [Street] |
| + | </ | ||
| + | <WRAP column quarter> | ||
| + | * [Deception] | ||
| + | * [Noetics] | ||
| + | * [Spycraft] | ||
| + | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 513: | Line 528: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | Anyone trying to recall interactions with you must perform a Will Save (DC: 10+Wits+Job Ranks) or be unable to. In addition, you are [Immune] to mind reading, scrying, [Tracking] and you don't show up in recorded footage, photographs or cameras. This [Immunity] may apply to other forms of surveillance and information gathering, as [[:Game Mechanics: | + | Anyone trying to recall interactions with you must perform a [Will Save] (DC: 10+[Wits]+[Job Ranks]) or be unable to. In addition, you are [Immune] to mind reading, scrying, [Tracking] and you don't show up in recorded footage, photographs or cameras. This [Immunity] may apply to other forms of surveillance and information gathering, as [[:Game Mechanics: |
| ==== Profession - Thool Tycoon ==== | ==== Profession - Thool Tycoon ==== | ||
| //Thool Tycoons are exactly what they sound like: the kings and queens of Nyarlathocite — the volatile, impossible, reality-warping substance that makes D’jump Drives function and keeps the galaxy stitched together. They were there at the birth of interstellar capitalism, staking claims on deposits older than recorded history and building the Thool Rigs that became the backbone of every trade route, migration wave, and corporate empire since. Some inherited their fortunes, lounging atop dynasties of obscene wealth; others, especially the longer-lived among them, carved their empires out of the void firsthand. A few possess legitimate business acumen, but most don’t need to. When you’re rich on a scale that makes deities of fortune look like thrift-store mascots, talent is optional. Tycoons don’t climb ladders—they buy the ladders, pave over the factory that made them, and sell the scrap for a profit.// \\ | //Thool Tycoons are exactly what they sound like: the kings and queens of Nyarlathocite — the volatile, impossible, reality-warping substance that makes D’jump Drives function and keeps the galaxy stitched together. They were there at the birth of interstellar capitalism, staking claims on deposits older than recorded history and building the Thool Rigs that became the backbone of every trade route, migration wave, and corporate empire since. Some inherited their fortunes, lounging atop dynasties of obscene wealth; others, especially the longer-lived among them, carved their empires out of the void firsthand. A few possess legitimate business acumen, but most don’t need to. When you’re rich on a scale that makes deities of fortune look like thrift-store mascots, talent is optional. Tycoons don’t climb ladders—they buy the ladders, pave over the factory that made them, and sell the scrap for a profit.// \\ | ||
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| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Astrocraft] | * [Astrocraft] | ||
| * [Industrial] | * [Industrial] | ||
| Line 545: | Line 563: | ||
| * [Pharmaceutical] | * [Pharmaceutical] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Fabrication] | * [Fabrication] | ||
| * [Intimidation] | * [Intimidation] | ||
| * [Nepotism] | * [Nepotism] | ||
| * [Tradecraft] | * [Tradecraft] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 582: | Line 602: | ||
| In addition, gain 2 free [Mastery] [[:Game Mechanics: | In addition, gain 2 free [Mastery] [[:Game Mechanics: | ||
| <WRAP group> | <WRAP group> | ||
| - | <WRAP column | + | <WRAP column |
| + | **** | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| * [Alchemy] | * [Alchemy] | ||
| * [Co-Piloting] | * [Co-Piloting] | ||
| Line 588: | Line 611: | ||
| * [Parasomnia] | * [Parasomnia] | ||
| </ | </ | ||
| - | <WRAP column | + | <WRAP column |
| * [Charm] | * [Charm] | ||
| * [Extrospection] | * [Extrospection] | ||
| * [Meditation] | * [Meditation] | ||
| * [Pharmaceutical] | * [Pharmaceutical] | ||
| + | </ | ||
| + | <WRAP column quarter> | ||
| </ | </ | ||
| </ | </ | ||
| Line 627: | Line 652: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain the Social Catalyst Ability: | + | You gain the **Social Catalyst** [[:Game Mechanics: |
| - | ^Social Catalyst^ | + | <WRAP center 700px> |
| - | |Trait| | + | |< - 25% 50% 25%>| |
| - | |If a [Perceived] [Ally] is [[:Game Mechanics: | + | ^**Social Catalyst**^^^ |
| + | | [[:Traits|Trait]] | | | ||
| + | |If a [[:Game Mechanics: | ||
| + | </ | ||
| ===== Job Abilities ===== | ===== Job Abilities ===== | ||
| ==== Entrepreneur ==== | ==== Entrepreneur ==== | ||
| Line 661: | Line 689: | ||
| * [WyvernWorks Studios] - //Your Childhood, Copyrighted.// | * [WyvernWorks Studios] - //Your Childhood, Copyrighted.// | ||
| - | In addition, you gain 10,000c [Income].\\ | + | In addition, you gain 10,000c [[:Game Mechanics: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| - | * At [[: | + | * At [[: |
| <WRAP Notice> **Ash' | <WRAP Notice> **Ash' | ||
| Line 696: | Line 724: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain a [Vehicle], worth 1,000,000c in [Value]. This [Vehicle] also comes with a talented and loyal personal driver. Work together with your [GM] to generate an [NPC], with roughly half of your [EXP] who will act as your loyal driver, valet, aide or assistant.\\ | + | You gain a [Vehicle], worth 1,000,000c in [[:Game Mechanics: |
| \\ | \\ | ||
| - | This [NPC] is a living character in the narrative and will have wants and needs, much like any other character. This relationship will need to be maintained, much like any other, or else they may not remain loyal forever.\\ | + | This [[:Game Mechanics: |
| \\ | \\ | ||
| This [Vehicle] has no [[:Game Mechanics: | This [Vehicle] has no [[:Game Mechanics: | ||
| Line 706: | Line 734: | ||
| [[: | [[: | ||
| \\ | \\ | ||
| - | You gain the [Big Shot] [[:Game Mechanics: | + | You gain the **Big Shot** [[:Game Mechanics: |
| ===== Changelog ===== | ===== Changelog ===== | ||
