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jobs:tamer [2026/07/01 12:57] – [Upgrade Job Die] ms_wuntchjobs:tamer [2026/07/01 12:57] (current) – ["The Bigger They Are, The Harder They Fall!"] ms_wuntch
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 <wrap preview>[[:Traits|Trait]]</wrap>.\\ <wrap preview>[[:Traits|Trait]]</wrap>.\\
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-Anytime you or your [Kindred Spirit] deal <wrap preview>[[:Game Mechanics:Damage:Meat Damage|Meat]]</wrap>, [A.P.] or <wrap preview>[[:Game Mechanics:Damage:Magic Damage|Magic]]</wrap> [Damage] to a [Vehicle], you deal additional [Damage] equal to your [Job Die]. You add your [Job Die] to [Damage] once for each  [[:Game_Mechanics:Vehicle_Class|Class]] of the [Vehicle].\\+Anytime you or your [Kindred Spirit] deal <wrap preview>[[:Game Mechanics:Damage:Meat Damage|Meat]]</wrap>, [A.P.] or <wrap preview>[[:Game Mechanics:Damage:Magic Damage|Magic]]</wrap> [Damage] to a [Vehicle], you deal additional [Damage] equal to your [Job Die]. You add your [Job Die] to [Damage] once for each  [Class] of the [Vehicle].\\
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 // Example: If a rank 5 [Tamer] and their [Roc] is attacking a [Class]: 5 V.M.G. Giga-Miner, they would add five bonus D6 to any <wrap preview>[[:Game Mechanics:Damage:Meat Damage|Meat]]</wrap>, [A.P.] or <wrap preview>[[:Game Mechanics:Damage:Magic Damage|Magic]]</wrap> [Damage] they would deal. // // Example: If a rank 5 [Tamer] and their [Roc] is attacking a [Class]: 5 V.M.G. Giga-Miner, they would add five bonus D6 to any <wrap preview>[[:Game Mechanics:Damage:Meat Damage|Meat]]</wrap>, [A.P.] or <wrap preview>[[:Game Mechanics:Damage:Magic Damage|Magic]]</wrap> [Damage] they would deal. //