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jobs:tanker [2026/07/01 13:04] – [Bringing The Noise] ms_wuntchjobs:tanker [2026/07/08 14:08] (current) – [Tanker] ms_wuntch
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 |  6  |  D8  |[[:Jobs:Tanker#Targets Marked]] (D8), [[Tanker#Upgrade Job Die]]| |  6  |  D8  |[[:Jobs:Tanker#Targets Marked]] (D8), [[Tanker#Upgrade Job Die]]|
 |  7  |  D8  |[[:Jobs:Tanker#Bringing The Noise]] (4/40/4), [[:Jobs:Tanker#Bonus Proficiency]]| |  7  |  D8  |[[:Jobs:Tanker#Bringing The Noise]] (4/40/4), [[:Jobs:Tanker#Bonus Proficiency]]|
-|  8  |  D10  |[:Jobs:[Tanker#Targets Marked]] (D10), [[:Jobs:Tanker#Upgrade Job Die]]|+|  8  |  D10  |[[:Jobs:[Tanker#Targets Marked]] (D10), [[:Jobs:Tanker#Upgrade Job Die]]|
 |  9  |  D10  |[[:Jobs:Tanker#Bringing The Noise]] (5/50/5), [[:Jobs:Tanker#Bonus Proficiency]]| |  9  |  D10  |[[:Jobs:Tanker#Bringing The Noise]] (5/50/5), [[:Jobs:Tanker#Bonus Proficiency]]|
 |  10  |  D12  |[[:Jobs:Tanker#Targets Marked]] (D12), [[:Jobs:Tanker#Upgrade Job Die]] , [[:Jobs:Tanker#Lead The Target]]| |  10  |  D12  |[[:Jobs:Tanker#Targets Marked]] (D12), [[:Jobs:Tanker#Upgrade Job Die]] , [[:Jobs:Tanker#Lead The Target]]|
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 Furthermore, you gain the [[:Jobs:Tanker#Riding Heavy|Hell Yeah]] [[:Game Mechanics:Actions:Double Action]]:\\ Furthermore, you gain the [[:Jobs:Tanker#Riding Heavy|Hell Yeah]] [[:Game Mechanics:Actions:Double Action]]:\\
 \\ \\
-^Hell Yeah^ +<WRAP center 700px> 
-|[[:Game Mechanics:Actions:Double Action]]| +|< - 25% 50% 25%>| 
-|You may remove or install a [Class] 1 or 2 [[Items:Equipment:Weapons|Weapon]] from a [Weaponry] [Component] or [Module] in an [Allied], [Uncrewed] or [Destroyed] [Vehicle].|+^**Hell Yeah**^^
 + [[:Game Mechanics:Actions:Double Action]]     |    
 +|You may remove or install a [Class] 1 or 2 [[Items:Equipment:Weapons|Weapon]] from a [Weaponry] [Component] or [Module] in an [Allied], [Uncrewed] or [Destroyed] [Vehicle].||| 
 +</WRAP>
 ===== Job Abilities ===== ===== Job Abilities =====
 ==== Bringing The Noise ==== ==== Bringing The Noise ====
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 You gain the [[:Jobs:Tanker#Alpha Strike]] [[:Game Mechanics:Definitions:Ability]]:\\ You gain the [[:Jobs:Tanker#Alpha Strike]] [[:Game Mechanics:Definitions:Ability]]:\\
 \\ \\
- Alpha Strike  +<WRAP center 700px> 
-|[[:Game Mechanics:Actions:Double Action]] [[:Traits:Tiring]]| +|< - 25% 50% 25%>| 
-| You may perform the [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action]] with each [Weaponry] [Component] installed on the [Vehicle] you are [Crewing], up to a maximum of five [Components], provided each could normally be used to perform the [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action]]. For the purposes of this [[:Game Mechanics:Defintions:Ability]], you count as being mounted to every relevant [Console]. \\ \\ Once these [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action|Actions]] have been resolved, you trigger [Overload] for each [Component] after the first.|+^**Alpha Strike**^^
 + [[:Game Mechanics:Actions:Double Action]]  |  [[:Traits:Tiring]]     
 +|You may perform the [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action]] with each [Weaponry] [Component] installed on the [Vehicle] you are [Crewing], up to a maximum of five [Components], provided each could normally be used to perform the [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action]]. For the purposes of this [[:Game Mechanics:Definitions:Ability]], you count as being mounted to every relevant [Console]. \\ \\ Once these [[Basic Abilities:Combat]] [[:Game Mechanics:Actions:Action|Actions]] have been resolved, you trigger [Overload] for each [Component] after the first.||| 
 +</WRAP>
 \\ \\
 ==== Lead The Target ==== ==== Lead The Target ====
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 [[:Traits|Trait]].\\ [[:Traits|Trait]].\\
 \\ \\
-When you perform [[:Game Mechanics:Definitions:Distant]] [[:Game Mechanics:Definitions:Attack|Attacks]] with [[:Items:Equipment:Weapons]] or [Weaponry] [Components], you do so under the effects of the [[:Traits:Arc]] [[:Traits|Trait]].+When you perform [[:Game Mechanics:Definitions:Distant]] [[:Game Mechanics:Attack|Attacks]] with [[:Items:Equipment:Weapons]] or [Weaponry] [Components], you do so under the effects of the [[:Traits:Arc]] [[:Traits|Trait]].
  
 ==== Changelog ==== ==== Changelog ====