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| jobs:technomancer [2026/08/03 14:21] – [Changelog] ms_ash | jobs:technomancer [2026/08/03 14:32] (current) – [Magical Talent] ms_ash |
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| * [Arcana] | * [Arcana] |
| * [Lexiturgy] | * [Lexiturgy] |
| | Alternatively, instead of gaining a free [[Game Mechanics:Definitions:Rank]] in the above [Masteries], you may choose to gain 2 [[:Game Mechanics:Definitions:Ability|Abilties]] from one of them instead, provided you already have the [[:Game Mechanics:Definitions:Appropriate]] [[Game Mechanics:Definitions:Rank|Ranks]] in the [Mastery].\\ |
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| In addition, as you progress your [[:Jobs|Job]] [[Game Mechanics:Definitions:Rank|Ranks]], you gain the following benefits: | In addition, as you progress your [[:Jobs|Job]] [[Game Mechanics:Definitions:Rank|Ranks]], you gain the following benefits: |
| * At [[:Jobs|Job]] rank 2, you can increase your [[Game Mechanics:Definitions:Rank]] in the above [Masteries], up to a max [[Game Mechanics:Definitions:Rank]] of 2, or you can gain two free [[:Game Mechanics:Definitions:Ability|Abilities]] of [[Game Mechanics:Definitions:Rank]] 2 or lower, from those [Masteries]. | * At [[:Jobs|Job]] rank 2, you can increase your [[Game Mechanics:Definitions:Rank]] in the above [Masteries], up to a max [[Game Mechanics:Definitions:Rank]] of 2, or you can gain two free [[:Game Mechanics:Definitions:Ability|Abilities]] of [[Game Mechanics:Definitions:Rank]] 2 or lower, from those [Masteries]. |
| * [Fabrication] | * [Fabrication] |
| * [Mad Science] | * [Mad Science] |
| Alternatively, instead of gaining a free rank in the above [Masteries], you may choose to gain 2 [[:Game Mechanics:Definitions:Ability|Abilities]] from one of them instead. These [[:Game Mechanics:Definitions:Ability|Abilities]] must be of equal or lower rank to your new [[:Jobs|Job]] rank.\\ | Alternatively, instead of gaining a free [[Game Mechanics:Definitions:Rank]] in the above [Masteries], you may choose to gain 2 [[:Game Mechanics:Definitions:Ability|Abilties]] from one of them instead, provided you already have the necessary [[Game Mechanics:Definitions:Rank|Ranks]].\\ |
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| **Please Note**: You can't increase a [Mastery] above rank 3 during [[:Character:Character Creation]].\\ | |
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| In addition, you may only ever perform a <wrap preview>[[:Game Mechanics:Check]]</wrap> to advance one [Crafting] [[:Game Mechanics:Definitions:Ability:Ritual]], with a [Periodic] [[:Game Mechanics:Definitions:Ability:Ritual#Interval]], per [Period], but you may do so twice, ignoring the [[:Game Mechanics:Definitions:Ability:Ritual#Interval]] restrictions.\\ | In addition, you may only ever perform a <wrap preview>[[:Game Mechanics:Check]]</wrap> to advance one [Crafting] [[:Game Mechanics:Definitions:Ability:Ritual]], with a [Periodic] [[:Game Mechanics:Definitions:Ability:Ritual#Interval]], per [Period], but you may do so twice, ignoring the [[:Game Mechanics:Definitions:Ability:Ritual#Interval]] restrictions.\\ |
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| Furthermore, the maximum amount of [[:Game_Mechanics:Project|Projects]] you can maintain is reduced by 1, to a minimum of 1. | Furthermore, the maximum amount of [[:Game_Mechanics:Project|Projects]] you can maintain is reduced by 1, to a minimum of 1.\\ |
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| | **Please Note**: You can't increase a [Mastery] above [[Game Mechanics:Definitions:Rank]] 3 during [[:Character:Character Creation]]. |
| ===== Job Abilities ===== | ===== Job Abilities ===== |
| ==== Techno-Organic Feedback ==== | ==== Techno-Organic Feedback ==== |
| * Starting Health Bonus reduced to 10 | * Starting Health Bonus reduced to 10 |
| * Starting Proficiency list updated to include Athletics and Presence | * Starting Proficiency list updated to include Athletics and Presence |
| * Starting Abilities now grant the Magical Talent Abiliy | * Starting Abilities now grant the Magical Talent Ability |
| * Magical Talent Ability provides free ranks in certain magical Masteries as you gain Job ranks | * Magical Talent Ability provides free ranks in certain magical Masteries as you gain Job ranks |
| * Obessessive Tinkerer can now grant a rank in Explosives | * Obsessive Tinkerer can now grant a rank in Explosives |
| * Techno-Organic Feedback now provides 1/2/3/4/5 reduced Ward Tax, increased from 1/1/2/2/3 | * Techno-Organic Feedback now provides 1/2/3/4/5 reduced Ward Tax, increased from 1/1/2/2/3 |
| * Techno-Organic Feedback now provides 1/1/2/2/3 reduced Mana Tax, increased from 0/1/1/2/2 | * Techno-Organic Feedback now provides 1/1/2/2/3 reduced Mana Tax, increased from 0/1/1/2/2 |
| Version 0.5c - Aug 2026 | Version 0.5c - Aug 2026 |
| * Magical Talent Ability wording updated | * Magical Talent Ability wording updated |
| | * Obsessive Tinkerer Ability wording updated |
| </WRAP> | </WRAP> |