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Clunk

Clunk is a mechanical term.

When an Entity applies an Evasion Rating to their Defence Rating, they reduce the Evasion Rating by their Clunk. Clunk can't reduce the Evasion Rating below 0.

Example #1: Johnny Tutorial has 10 base Defence and 10 [:Character:Rating:Evasion]]. He also has 3 Clunk from various Items he has [Equipped] and [Holstered]. Therefore, when calculating his [Total] Defence, he reduces his [:Character:Rating:Evasion]] by his Clunk, which equals 7, and then adds his remaining [:Character:Rating:Evasion]] to his base Defence for a [Total] of 17.

Example #2:

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