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Clunk

Clunk is a mechanical term and Rating. It is commonly found on Items, [Vehicles], [Components], [Modules], etc.

When an Entity applies an Evasion Rating to their Defence Rating, they reduce the Evasion Rating by their Clunk Rating. Clunk Rating can't reduce the Evasion Rating below 0.

Example #1: Johnny Tutorial has 10 base Defence and 10 Evasion. He also has 3 Clunk from various Items he has Equipped and Holstered. Therefore, when calculating his Total Defence, he reduces his Evasion by his Clunk, which equals 7, and then adds his remaining Evasion to his base Defence for a [Total] of 17.


Example #2: Eddy Example has 10 base Defence and 10 Evasion. He also has 12 Clunk from a large amount of heavy Items he has Equipped and Holstered. Therefore, when calculating his Total Defence, he reduces his Evasion by his Clunk, which equals 0, since Evasion can't be reduce below 0. He then adds his remaining Evasion to his base Defence for a Total of 10.

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