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mechanic:damage:r.a.m._damage [2026/08/07 12:37] ms_wuntchmechanic:damage:r.a.m._damage [2026/08/07 14:09] (current) – [R.A.M. Damage] ms_wuntch
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 ====== R.A.M. Damage ====== ====== R.A.M. Damage ======
  
-[[:Mechanic:Damage:R.A.M. Damage]] is a type of [[:Mechanic:Damage]]. +[[:Mechanic:Damage:R.A.M. Damage]] is a type of [[:Mechanic:Damage]].\\
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-When receiving [[:Mechanic:Damage:R.A.M. Damage]], an [[:Entity]] [Reserves] an amount of [[:Character:Rating:R.A.M.]] equal to the [[:Mechanic:Active Player|Active Player's]] [[:Mechanic:Damage]] [[:Mechanic:Dice Pool:Total]] until the start of their next turn. Any [[:Mechanic:Damage:R.A.M. Damage]] remaining after all [[:Character:Rating:R.A.M.]] has been [Reserved] is instead dealt as [[:Mechanic:Damage:Strain Damage]].  \\+
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-[[:Mechanic:Damage:R.A.M. Damage]] cannot be [[:Mechanic:Damage Mitigation|Mitigated]] unless otherwise specified.\\+When receiving [[:Mechanic:Damage:R.A.M. Damage]], an [[:Entity]] reduces their current [[:Character:Rating:R.A.M.]] by the [[:Mechanic:Active Player|Active Player's]] [[:Mechanic:Damage]] [[:Mechanic:Dice Pool:Total]]. Any [[:Mechanic:Damage:R.A.M. Damage]] remaining after an [[:Mechanic:Entity|Entity's]] [[:Character:Rating:R.A.M.]] has been reduced to 0 is instead dealt as [[:Mechanic:Damage:Strain Damage]]. \\
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-**Please Note**: While [[:Mechanic:Damage:R.A.M. Damage]] cannot be [[:Mechanic:Damage Mitigation|Mitigated]], unless otherwise specified, [[:Mechanic:Damage:Strain Damage]] can be [[:Mechanic:Damage Mitigation|Mitigated]] through [[:Mechanic:Ability|Abilities]] such as [[:Mechanic:Ability:Trait:Stubborn]] or [[:Mechanic:Ability:Trait:Hardened]]. +[[:Mechanic:Damage:R.A.M. Damage]] can be [[:Mechanic:Damage Mitigation|Mitigated]] by certain [[:Mechanic:Ability|Abilities]] in the [[:Mastery:Netcraft]] [[:Mastery]].
 ==== Changelog ==== ==== Changelog ====
 <WRAP changelog center 800px> <WRAP changelog center 800px>