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mechanic:entity [2026/08/12 09:38] – created ms_wuntchmechanic:entity [2026/08/12 09:39] (current) ms_wuntch
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 [[:Mechanic:Entity|Entity]] is both a mechanical and categorical term. It is a broad reference to all things that may be interacted with mechanically in Meat space as well as a categorical term for the different types of creatures and vehicles.\\ [[:Mechanic:Entity|Entity]] is both a mechanical and categorical term. It is a broad reference to all things that may be interacted with mechanically in Meat space as well as a categorical term for the different types of creatures and vehicles.\\
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-When used as a mechanical term, [[:Mechanic:Entity|Entity]] refers to any valid recipient of an effect. This effect can be caused by, but is not limited to, [[:Game Mechanics:Actions]], [[:Mechanic:Ability|Abilities]] and [[:Items]]. Such recipients include but are not limited to [[:Mechanic:Character|Characters]], [Vehicles], [Groups], [[:Mechanic:Ally|Allies]] or [[:Mechanic:Enemy|Enemies]].\\+When used as a mechanical term, [[:Mechanic:Entity|Entity]] refers to any valid recipient of an effect. This effect can be caused by, but is not limited to, [[:Game Mechanics:Actions]], [[:Mechanic:Ability|Abilities]] and [[:Items]]. Such recipients include but are not limited to [[:Character|Characters]], [Vehicles], [Groups], [[:Mechanic:Ally|Allies]] or [[:Mechanic:Enemy|Enemies]].\\
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 When an [[:Mechanic:Ability]] applies an effect to an [[:Mechanic:Entity]], it may affect any [[:Mechanic:Entity|Entity Type]]. The term [[:Mechanic:Entity|Entity]] is the broadest term and is intended to mean that the effect can affect anything, unless specified otherwise. When an [[:Mechanic:Ability]] applies an effect to an [[:Mechanic:Entity]], it may affect any [[:Mechanic:Entity|Entity Type]]. The term [[:Mechanic:Entity|Entity]] is the broadest term and is intended to mean that the effect can affect anything, unless specified otherwise.