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mechanic:roll [2026/08/19 10:17] – created ms_wuntchmechanic:roll [2026/08/19 14:23] (current) ms_wuntch
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 ====== Rolling ====== ====== Rolling ======
-[Rolling] is a categorical term. It refers to any [Mechanic] or time you would pick up and roll dice to determine an [Outcome] 
- 
-<WRAP group> 
-<WRAP column third> 
-[Check] 
  
 +<WRAP centeralign caution>
 +**This section is currently in the process of being written - AAXW!**\\
 +\\
 +**Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.**
 </WRAP> </WRAP>
-<WRAP column third> 
-[Attack] 
  
-</WRAP> +[[:Mechanic:Roll|Rolling]] is a mechanical and categorical term . It refers to any [[:Mechanic]] or time you would pick up and roll [[:Mechanic:Roll:Dice Pool:Die|Dice]] to determine an [Outcome] by performing a [[:Mechanic:Roll:Check]], [[:Mechanic:Roll:Attack]], [[:Mechanic:Roll:Save]] or [[:Mechanic:Roll:Test]].\\ 
-<WRAP column third> +\\ 
-[Save]+When performing a [[:Mechanic:Roll:Check]], [[:Mechanic:Roll:Attack]], [[:Mechanic:Roll:Save]] or generating a [[:Mechanic:Roll:Test]], you create a [[:Mechanic:Roll:Dice Pool]]. This [[:Mechanic:Roll:Dice Pool]] consists of a [[:Mechanic:Roll:Dice Pool:Primary Die]], a [[:Mechanic:Roll:Dice Pool:Static Modifier]] and any additional [[:Mechanic:Roll:Dice Pool:Bonus|Bonuses]] that may be added. For more information see [[:Mechanic:Roll:Dice Pool]].
  
 +<WRAP group>
 +<WRAP column centeralign quarter>
 +===== Check =====
 +[[:Mechanic:Roll:Check|Checks]] are performed when [[:Mechanic:Roll|Rolling]] against the environment, objects, or no particular [[:Mechanic:Entity]].
 </WRAP> </WRAP>
 +<WRAP column centeralign quarter>
 +===== Attack =====
 +[[:Mechanic:Roll:Attack|Attacks]] are performed when [[:Mechanic:Roll|Rolling]] against other [[:Character|Characters]] or [[Vehicles]].
 </WRAP> </WRAP>
-<WRAP group> +<WRAP column centeralign quarter
-<WRAP column third> +===== Save =====
-\\ +
-</WRAP> +
-<WRAP column third+
-[Test]+
  
 +[[:Mechanic:Roll:Save|Saves]] are performed when [[:Mechanic:Roll|Rolling]] to defend against effects.
 </WRAP> </WRAP>
-<WRAP column third+<WRAP column centeralign quarter
- +===== Test ===== 
 +[[:Mechanic:Roll:Test|Tests]] are generated when [[:Mechanic:Roll|Rolling]] in any circumstance that dosnt call for a [[:Mechanic:Roll:Check]], [[:Mechanic:Roll:Attack]] or [[:Mechanic:Roll:Save]].
 </WRAP> </WRAP>
 </WRAP> </WRAP>
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 ===== Dice Pool ===== ===== Dice Pool =====
 +{{page>[[:Mechanic:Roll:Dice Pool]]&noheader&inline&fullpage}}
  
-  * Bonus 
-  * Bonus Die 
-  * Determination Die 
-  * Dice 
-  * Difficulty (DC)  
-  * Do-Over 
-  * Property 
-  * Reroll 
-  * Result 
-  * Total 
-  * Upgrading Die 
 ===== Flip A Coin ===== ===== Flip A Coin =====
 +{{page>[[:Mechanic:Roll:Flip A Coin]]&noheader&inline}}