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mechanic [2026/08/19 15:21] ms_wuntchmechanic [2026/08/21 12:17] (current) – [Directory of Mechanics] ms_wuntch
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 ===== Directory of Mechanics ===== ===== Directory of Mechanics =====
 <WRAP group> <WRAP group>
-<WRAP column quarter>+<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#Conflict Mechanics]]** **[[:Mechanic#Conflict Mechanics]]**
 +</WRAP>
   * [[:Mechanic:Conflict:Acquire]]   * [[:Mechanic:Conflict:Acquire]]
   * [[:Mechanic:Conflict:Affect]]   * [[:Mechanic:Conflict:Affect]]
Line 120: Line 121:
  
 </WRAP> </WRAP>
-<WRAP column quarter>+<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#General Mechanics]]** **[[:Mechanic#General Mechanics]]**
 +</WRAP> 
 +  * [[:Mechanic:General:Adjacent]] 
 +  * [[:Mechanic:General:Appropriate]] 
 +  * [[:Mechanic:General:Archetype]] 
 +  * [[:Mechanic:General:Augmenting]] 
 +  * [[:Mechanic:General:Credit]] 
 +  * [[:Mechanic:General:Downgrade]] 
 +  * [[:Mechanic:General:Encounter]] 
 +  * **[[:Mechanic:General:Environment]]** 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Environment:Liquidic]] 
 +  * [[:Mechanic:General:Environment:Subterranean]] 
 +  * [[:Mechanic:General:Environment:Terranean]] 
 +  * [[:Mechanic:General:Environment:Void]] 
 +<hidden **[[:Mechanic:General:Environment:Terrain]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Environment:Terrain:Difficult Terrain]] 
 +  * [[:Mechanic:General:Environment:Terrain:Dangerous Terrain]] 
 +  * [[:Mechanic:General:Environment:Terrain:Impassable Terrain]] 
 +  * [[:Mechanic:General:Environment:Terrain:Obstacle]] 
 +  * [[:Mechanic:General:Environment:Terrain:Wall]] 
 +</WRAP> 
 +</hidden> 
 +<hidden **[[:Mechanic:General:Environment:Light Level]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Environment:Light Level:Null Light]] 
 +  * [[:Mechanic:General:Environment:Light Level:Dim Light]] 
 +  * [[:Mechanic:General:Environment:Light Level:Neutral Light]] 
 +  * [[:Mechanic:General:Environment:Light Level:Bright Light]] 
 +  * [[:Mechanic:General:Environment:Light Level:Blinding Light]] 
 +</WRAP> 
 +</hidden> 
 +</WRAP> 
 +  * [[:Mechanic:General:Miscast]] 
 +  * [[:Mechanic:General:MK]] 
 +<WRAP indent> 
 +<hidden **[[:Mechanic:General:Movement]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Movement:Movement Points]] 
 +  * [[:Mechanic:General:Movement:Movement Types]] 
 +</WRAP> 
 +</hidden> 
 +<hidden **[[:Mechanic:General:Player]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Player:Active Player]] 
 +  * [[:Mechanic:General:Player:Ally]] 
 +  * [[:Mechanic:General:Player:Cast]] 
 +  * [[:Mechanic:General:Player:Cast Character]] 
 +  * [[:Mechanic:General:Player:Enemy]] 
 +  * [[:Mechanic:General:Player:GM]] 
 +  * [[:Mechanic:General:Player:Non-Cast Character]] 
 +</WRAP> 
 +</hidden> 
 +<hidden **[[:Mechanic:General:Scene]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Scene:Rest]] 
 +</WRAP> 
 +</hidden> 
 +</WRAP> 
 +  * [[:Mechanic:General:Requirement]] 
 +  * [[:Mechanic:General:Situation]] 
 +  * [[:Mechanic:General:Stack]] 
 +  * [[:Mechanic:General:Squads]] 
 +  * [[:Mechanic:General:Table]] 
 +<WRAP indent> 
 +<hidden **[[:Mechanic:General:Time]]**> 
 +<WRAP indent> 
 +  * [[:Mechanic:General:Time:Turn]] 
 +  * [[:Mechanic:General:Time:Minute]] 
 +  * [[:Mechanic:General:Time:Hour]] 
 +  * [[:Mechanic:General:Time:Period]] 
 +  * [[:Mechanic:General:Time:Cycle]] 
 +  * [[:Mechanic:General:Time:Mark]] 
 +  * [[:Mechanic:General:Time:Age]] 
 +</WRAP> 
 +</hidden> 
 +</WRAP> 
 +  * [[:Mechanic:General:Trade Good]] 
 +  * [[:Mechanic:General:Upgrade]] 
 +  * [[:Mechanic:General:Subtype]]
  
 </WRAP> </WRAP>
-<WRAP column quarter>+<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#Rating Mechanics]]** **[[:Mechanic#Rating Mechanics]]**
 </WRAP> </WRAP>
-<WRAP column quarter>+ 
 +<WRAP centeralign> 
 +**[[:Mechanic#Outcome Mechanics]]** 
 +</WRAP> 
 +  * [[:Mechanic:Outcome:Automatic Failure]] 
 +  * [[:Mechanic:Outcome:Automatic Success]] 
 +  * [[:Mechanic:Outcome:Critical Failure]] 
 +  * [[:Mechanic:Outcome:Critical Success]] 
 +  * [[:Mechanic:Outcome:Failure]] 
 +  * [[:Mechanic:Outcome:Success]] 
 +  * [[:Mechanic:Outcome:Upgrading Outcome]] 
 +</WRAP> 
 +<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#Rolling Mechanics]]** **[[:Mechanic#Rolling Mechanics]]**
 +</WRAP>
 +  * [[:Mechanic:Roll:Attack]]
 +  * [[:Mechanic:Roll:Check]]
 +  * **[[:Mechanic:Roll:Dice Pool]]**
 +<WRAP indent>
 +<hidden **[[:Mechanic:Roll:Dice Pool:Bonus]]**>
 +<WRAP indent>
 +  * [[:Mechanic:Roll:Dice Pool:Bonus:Bonus Die]]
 +  * [[:Mechanic:Roll:Dice Pool:Bonus:Static Bonus]]
 +</WRAP>
 +</hidden>
 +  * [[:Mechanic:Roll:Dice Pool:Determination Die]]
 +  * [[:Mechanic:Roll:Dice Pool:Dice]]
 +  * [[:Mechanic:Roll:Dice Pool:Difficulty]]
 +  * [[:Mechanic:Roll:Dice Pool:Do-Over]]
 +<hidden **[[:Mechanic:Roll:Dice Pool:Property]]**>
 +<WRAP indent>
 +  * [[:Mechanic:Roll:Dice Pool:Property:Advantage]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Dangerous]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Doubles]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Downgrading Property]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Exploding]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fickle]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fine]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fortuitous]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Imperfection]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Imploding]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Perfection]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Poor]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Reliable]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Troubles]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Trusty]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Unreliable]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Upgrading Property]]
 +</WRAP>
 +</hidden>
 +  * [[:Mechanic:Roll:Dice Pool:Reroll]]
 +  * [[:Mechanic:Roll:Dice Pool:Result]]
 +  * [[:Mechanic:Roll:Dice Pool:Total]]
 +  * [[:Mechanic:Roll:Dice Pool:Upgrading Die]]
 +</WRAP>
 +  * [[:Mechanic:Roll:Flip A Coin]]
 +  * [[:Mechanic:Roll:Save]]
 +  * [[:Mechanic:Roll:Test]]
 </WRAP> </WRAP>
 </WRAP> </WRAP>