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mechanic [2026/08/21 10:47] – [Directory of Mechanics] ms_wuntchmechanic [2026/08/21 12:17] (current) – [Directory of Mechanics] ms_wuntch
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 ===== Directory of Mechanics ===== ===== Directory of Mechanics =====
 <WRAP group> <WRAP group>
-<WRAP column quarter>+<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#Conflict Mechanics]]** **[[:Mechanic#Conflict Mechanics]]**
 +</WRAP>
   * [[:Mechanic:Conflict:Acquire]]   * [[:Mechanic:Conflict:Acquire]]
   * [[:Mechanic:Conflict:Affect]]   * [[:Mechanic:Conflict:Affect]]
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 </WRAP> </WRAP>
-<WRAP column quarter>+<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#General Mechanics]]** **[[:Mechanic#General Mechanics]]**
 +</WRAP>
   * [[:Mechanic:General:Adjacent]]   * [[:Mechanic:General:Adjacent]]
   * [[:Mechanic:General:Appropriate]]   * [[:Mechanic:General:Appropriate]]
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   * [[:Mechanic:General:Downgrade]]   * [[:Mechanic:General:Downgrade]]
   * [[:Mechanic:General:Encounter]]   * [[:Mechanic:General:Encounter]]
-  * <hidden>**[[:Mechanic:General:Environment]]**+  * **[[:Mechanic:General:Environment]]**
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Environment:Liquidic]]   * [[:Mechanic:General:Environment:Liquidic]]
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   * [[:Mechanic:General:Environment:Terranean]]   * [[:Mechanic:General:Environment:Terranean]]
   * [[:Mechanic:General:Environment:Void]]   * [[:Mechanic:General:Environment:Void]]
-  * **[[:Mechanic:General:Environment:Terrain]]**+<hidden **[[:Mechanic:General:Environment:Terrain]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Environment:Terrain:Difficult Terrain]]   * [[:Mechanic:General:Environment:Terrain:Difficult Terrain]]
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   * [[:Mechanic:General:Environment:Terrain:Wall]]   * [[:Mechanic:General:Environment:Terrain:Wall]]
 </WRAP> </WRAP>
-  * **[[:Mechanic:General:Environment:Light Level]]**+</hidden> 
 +<hidden **[[:Mechanic:General:Environment:Light Level]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Environment:Light Level:Null Light]]   * [[:Mechanic:General:Environment:Light Level:Null Light]]
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   * [[:Mechanic:General:Environment:Light Level:Blinding Light]]   * [[:Mechanic:General:Environment:Light Level:Blinding Light]]
 </WRAP> </WRAP>
 +</hidden>
 </WRAP> </WRAP>
   * [[:Mechanic:General:Miscast]]   * [[:Mechanic:General:Miscast]]
   * [[:Mechanic:General:MK]]   * [[:Mechanic:General:MK]]
-  * **[[:Mechanic:General:Movement]]**+<WRAP indent> 
 +<hidden **[[:Mechanic:General:Movement]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Movement:Movement Points]]   * [[:Mechanic:General:Movement:Movement Points]]
   * [[:Mechanic:General:Movement:Movement Types]]   * [[:Mechanic:General:Movement:Movement Types]]
 </WRAP> </WRAP>
-  * **[[:Mechanic:General:Player]]**+</hidden> 
 +<hidden **[[:Mechanic:General:Player]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Player:Active Player]]   * [[:Mechanic:General:Player:Active Player]]
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   * [[:Mechanic:General:Player:Non-Cast Character]]   * [[:Mechanic:General:Player:Non-Cast Character]]
 </WRAP> </WRAP>
-  * **[[:Mechanic:General:Scene]]**+</hidden> 
 +<hidden **[[:Mechanic:General:Scene]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Scene:Rest]]   * [[:Mechanic:General:Scene:Rest]]
 +</WRAP>
 +</hidden>
 </WRAP> </WRAP>
   * [[:Mechanic:General:Requirement]]   * [[:Mechanic:General:Requirement]]
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   * [[:Mechanic:General:Squads]]   * [[:Mechanic:General:Squads]]
   * [[:Mechanic:General:Table]]   * [[:Mechanic:General:Table]]
-  * **[[:Mechanic:General:Time]]**+<WRAP indent> 
 +<hidden **[[:Mechanic:General:Time]]**>
 <WRAP indent> <WRAP indent>
   * [[:Mechanic:General:Time:Turn]]   * [[:Mechanic:General:Time:Turn]]
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   * [[:Mechanic:General:Time:Mark]]   * [[:Mechanic:General:Time:Mark]]
   * [[:Mechanic:General:Time:Age]]   * [[:Mechanic:General:Time:Age]]
 +</WRAP>
 +</hidden>
 </WRAP> </WRAP>
   * [[:Mechanic:General:Trade Good]]   * [[:Mechanic:General:Trade Good]]
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 </WRAP> </WRAP>
-<WRAP column quarter> +<WRAP column quarter round directory> 
-**[[:Mechanic#Rating Mechanics]]**\\ +<WRAP centeralign
-\\+**[[:Mechanic#Rating Mechanics]]** 
 +</WRAP> 
 + 
 +<WRAP centeralign>
 **[[:Mechanic#Outcome Mechanics]]** **[[:Mechanic#Outcome Mechanics]]**
 </WRAP> </WRAP>
-<WRAP column quarter>+  * [[:Mechanic:Outcome:Automatic Failure]] 
 +  * [[:Mechanic:Outcome:Automatic Success]] 
 +  * [[:Mechanic:Outcome:Critical Failure]] 
 +  * [[:Mechanic:Outcome:Critical Success]] 
 +  * [[:Mechanic:Outcome:Failure]] 
 +  * [[:Mechanic:Outcome:Success]] 
 +  * [[:Mechanic:Outcome:Upgrading Outcome]] 
 +</WRAP> 
 +<WRAP column quarter round directory> 
 +<WRAP centeralign>
 **[[:Mechanic#Rolling Mechanics]]** **[[:Mechanic#Rolling Mechanics]]**
 +</WRAP>
 +  * [[:Mechanic:Roll:Attack]]
 +  * [[:Mechanic:Roll:Check]]
 +  * **[[:Mechanic:Roll:Dice Pool]]**
 +<WRAP indent>
 +<hidden **[[:Mechanic:Roll:Dice Pool:Bonus]]**>
 +<WRAP indent>
 +  * [[:Mechanic:Roll:Dice Pool:Bonus:Bonus Die]]
 +  * [[:Mechanic:Roll:Dice Pool:Bonus:Static Bonus]]
 +</WRAP>
 +</hidden>
 +  * [[:Mechanic:Roll:Dice Pool:Determination Die]]
 +  * [[:Mechanic:Roll:Dice Pool:Dice]]
 +  * [[:Mechanic:Roll:Dice Pool:Difficulty]]
 +  * [[:Mechanic:Roll:Dice Pool:Do-Over]]
 +<hidden **[[:Mechanic:Roll:Dice Pool:Property]]**>
 +<WRAP indent>
 +  * [[:Mechanic:Roll:Dice Pool:Property:Advantage]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Dangerous]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Doubles]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Downgrading Property]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Exploding]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fickle]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fine]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Fortuitous]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Imperfection]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Imploding]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Perfection]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Poor]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Reliable]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Troubles]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Trusty]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Unreliable]]
 +  * [[:Mechanic:Roll:Dice Pool:Property:Upgrading Property]]
 +</WRAP>
 +</hidden>
 +  * [[:Mechanic:Roll:Dice Pool:Reroll]]
 +  * [[:Mechanic:Roll:Dice Pool:Result]]
 +  * [[:Mechanic:Roll:Dice Pool:Total]]
 +  * [[:Mechanic:Roll:Dice Pool:Upgrading Die]]
 +</WRAP>
 +  * [[:Mechanic:Roll:Flip A Coin]]
 +  * [[:Mechanic:Roll:Save]]
 +  * [[:Mechanic:Roll:Test]]
 </WRAP> </WRAP>
 </WRAP> </WRAP>