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| races:atlantean [2026/06/29 13:18] – [Changelog] ms_ash | races:atlantean [2026/07/07 11:37] (current) – [Stat Block] ms_wuntch |
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| |Sexual Dimorphism| Typically Yes| | |Sexual Dimorphism| Typically Yes| |
| |Sexes| Typically Male/Female| | |Sexes| Typically Male/Female| |
| |Physiology| [[:Game_Mechanics:Physiology#Organic_Physiology|Organic]]| | |Physiology| [[:Game Mechanics:Definitions:Physiology:Organic Physiology|Organic]]| |
| |Average Height| Varies| | |Average Height| Varies| |
| |Average Weight| Varies| | |Average Weight| Varies| |
| \\ | \\ |
| Your [Entity Type] is: [Sapient]\\ | Your [Entity Type] is: [Sapient]\\ |
| Your [Game Mechanics:Definitions:Physiology]] is: [[:Game Mechanics:Definitions:Physiology:Organic Physiology|Organic]]\\ | Your [[Game Mechanics:Definitions:Physiology]] is: [[:Game Mechanics:Definitions:Physiology:Organic Physiology|Organic]]\\ |
| Your <wrap preview>[[:Game_Mechanics:Definitions:Size]]</wrap> is: **See Mod-Suit Below**\\ | Your <wrap preview>[[:Game_Mechanics:Definitions:Size]]</wrap> is: **See Mod-Suit Below**\\ |
| \\ | \\ |
| ^Suit Rupture^ | ^Suit Rupture^ |
| |[[:Game Mechanics:Conditions]]| | |[[:Game Mechanics:Conditions]]| |
| | Your [[:Races:Atlantean#Mod-Suit]] no longer protects you from [Federation Standard], [Aquatic] or [Vacuum] [Environments], causing you to [Suffocate], as [[:Game Mechanics:Definitions:Appropriate]]. \\ \\ If you would gain an additional [[:Races:Atlantean#Suit Rupture]], increase the [[:Game Mechanics:Ritual:Severity]] of the [[:Races:Atlantean#Suit Rupture]] [[:Game Mechanics:Conditions]] by 30. \\ \\ You, or an [[:Game Mechanics:Definitions:Adjacent]] [Ally], can remove the [[:Races:Atlantean#Suit Rupture]] [[:Game Mechanics:Conditions|Condition]] by performing a [[:Skills#Tech]] [[:Game Mechanics:Ritual]]; 50/[[:Game Mechanics:Turn Order:Turn]].| | | Your [[:Races:Atlantean#Mod-Suit]] no longer protects you from [Federation Standard], [Aquatic] or [Vacuum] [Environments], causing you to [Suffocate], as [[:Game Mechanics:Definitions:Appropriate]]. \\ \\ If you would gain an additional [[:Races:Atlantean#Suit Rupture]], increase the [[:Game Mechanics:Definitions:Ability:Ritual#Severity]] of the [[:Races:Atlantean#Suit Rupture]] [[:Game Mechanics:Conditions]] by 30. \\ \\ You, or an [[:Game Mechanics:Definitions:Adjacent]] [Ally], can remove the [[:Races:Atlantean#Suit Rupture]] [[:Game Mechanics:Conditions|Condition]] by performing a [[:Skills#Tech]] [[:Game Mechanics:Definitions:Ability:Ritual]]; 50/[[:Game Mechanics:Turn Order:Turn]].| |
| ==== Natural AstroTech ==== | ==== Natural AstroTech ==== |
| //From the first days of J’Son and the Argonaut, Atlanteans have been builders of vessels out of necessity rather than ambition. Survival beyond water demanded mastery of seals, pressure systems, motion, and repair, and those lessons never faded. Maintaining a Mod-Suit is not a profession among Atlanteans, it is a basic life skill, taught early and reinforced constantly, often valued more highly than first aid itself. As a result, Atlanteans possess an almost instinctive understanding of mechanics, structure, and failure points. Whether working on a D'jumpship, a thool rig, astrofreighter or a damaged suit in the field, their hands move with practiced certainty. In Federation space, an Atlantean without knowledge of tools is almost unheard of, and an Atlantean without an Omni-Wrench simply does not exist.//\\ | //From the first days of J’Son and the Argonaut, Atlanteans have been builders of vessels out of necessity rather than ambition. Survival beyond water demanded mastery of seals, pressure systems, motion, and repair, and those lessons never faded. Maintaining a Mod-Suit is not a profession among Atlanteans, it is a basic life skill, taught early and reinforced constantly, often valued more highly than first aid itself. As a result, Atlanteans possess an almost instinctive understanding of mechanics, structure, and failure points. Whether working on a D'jumpship, a thool rig, astrofreighter or a damaged suit in the field, their hands move with practiced certainty. In Federation space, an Atlantean without knowledge of tools is almost unheard of, and an Atlantean without an Omni-Wrench simply does not exist.//\\ |