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races:d_jinn [2026/06/29 14:19] – [Floatation] ms_ashraces:d_jinn [2026/07/01 14:01] (current) – [Electro Magnetic Power] ms_wuntch
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 |Sexual Dimorphism|  Yes| |Sexual Dimorphism|  Yes|
 |Sexes|  Cationic/Anionic| |Sexes|  Cationic/Anionic|
-|Physiology|  [Astral]|+|Physiology|  [[Game Mechanics:Definitions:Physiology:Astral Physiology|Astral]]|
 |Average Height|  90 - 120cm | |Average Height|  90 - 120cm |
 |Average Weight|  0.5 - 2kg| |Average Weight|  0.5 - 2kg|
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 \\ \\
 You gain the E.M. Blast and E.M. Shock Abilities:\\ You gain the E.M. Blast and E.M. Shock Abilities:\\
-^E.M. Blast^ +<WRAP center 700px> 
-|[[:Game Mechanics:Definitions:Ability#Action]]| +|< - 25% 50% 25%>| 
-|All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\+^**E.M. Blast**^^
 + [[:Game Mechanics:Actions:Action]]     |    
 +|All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| 
 +</WRAP>
 \\ \\
-^E.M. Shock^ +<WRAP center 700px> 
-|[[:Game Mechanics:Definitions:Ability#Action]]| +|< - 25% 50% 25%>| 
-|Perform a [[:Skills:Natural]] [[:Game Mechanics:Definitions:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\+^**E.M. Shock**^^
 + [[:Game Mechanics:Actions:Action]]     |    
 +|Perform a [[:Skills:Natural]] [[:Game Mechanics:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| 
 +</WRAP>
 \\ \\
 You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\ You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\
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 You reduce your [[:Ratings:Speed]] by 1, to a minimum of 1. You reduce your [[:Ratings:Speed]] by 1, to a minimum of 1.
  
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - June 2026 
 +  * Electromagnetic Form wording simplified. 
 +  * Removed the additional healing restriction of Electromagnetic Form as they are covered by Astral Physiology. 
 +  * Renamed the Floatation Ability to Levitation. 
 +</WRAP>