Differences
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| races:d_jinn [2026/06/29 14:43] – ms_ash | races:d_jinn [2026/07/01 14:01] (current) – [Electro Magnetic Power] ms_wuntch |
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| You gain the E.M. Blast and E.M. Shock Abilities:\\ | You gain the E.M. Blast and E.M. Shock Abilities:\\ |
| ^E.M. Blast^ | <WRAP center 700px> |
| |[[:Game Mechanics:Definitions:Ability#Action]]| | |< - 25% 50% 25%>| |
| |All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\ | ^**E.M. Blast**^^^ |
| | | [[:Game Mechanics:Actions:Action]] | | | |
| | |All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| |
| | </WRAP> |
| \\ | \\ |
| ^E.M. Shock^ | <WRAP center 700px> |
| |[[:Game Mechanics:Definitions:Ability#Action]]| | |< - 25% 50% 25%>| |
| |Perform a [[:Skills:Natural]] [[:Game Mechanics:Definitions:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\ | ^**E.M. Shock**^^^ |
| | | [[:Game Mechanics:Actions:Action]] | | | |
| | |Perform a [[:Skills:Natural]] [[:Game Mechanics:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| |
| | </WRAP> |
| \\ | \\ |
| You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\ | You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\ |