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races:d_jinn [2026/06/29 14:43] ms_ashraces:d_jinn [2026/07/01 14:01] (current) – [Electro Magnetic Power] ms_wuntch
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 You gain the E.M. Blast and E.M. Shock Abilities:\\ You gain the E.M. Blast and E.M. Shock Abilities:\\
-^E.M. Blast^ +<WRAP center 700px> 
-|[[:Game Mechanics:Definitions:Ability#Action]]| +|< - 25% 50% 25%>| 
-|All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\+^**E.M. Blast**^^
 + [[:Game Mechanics:Actions:Action]]     |    
 +|All [[:Game Mechanics:Definitions:Target|Targets]], including you, within 36 [[:Game Mechanics:Definitions:Unit|Units]] gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| 
 +</WRAP>
 \\ \\
-^E.M. Shock^ +<WRAP center 700px> 
-|[[:Game Mechanics:Definitions:Ability#Action]]| +|< - 25% 50% 25%>| 
-|Perform a [[:Skills:Natural]] [[:Game Mechanics:Definitions:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].|\\+^**E.M. Shock**^^
 + [[:Game Mechanics:Actions:Action]]     |    
 +|Perform a [[:Skills:Natural]] [[:Game Mechanics:Attack]] against a [[:Game Mechanics:Definitions:Perceived]], [[:Game Mechanics:Definitions:Adjacent]] [[:[:Game Mechanics:Definitions:Target|Target's]] [[:Ratings:Defence]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], they gain D4 instances of the [[:Game Mechanics:Afflictions:Disrupted]] [[:Game Mechanics:Afflictions|Affliction]].||| 
 +</WRAP>
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 You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\ You may perform either of these [[:Game Mechanics:Definitions:Ability|Abilities]], but only one per [[:Game Mechanics:Encounter]].\\