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| races:troll [2026/07/01 14:48] – [Miraculous Physiology] ms_ash | races:troll [2026/07/01 14:54] (current) – [Changelog] ms_ash |
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| In addition, you only require 3 [[:Game Mechanics:Definitions:Experience|Exp]] per [[:Game Mechanics:Definitions:Rank]], instead of 4, to increase your [[:Stats:Brawn]]. | In addition, you only require 3 [[:Game Mechanics:Definitions:Experience|Exp]] per [[:Game Mechanics:Definitions:Rank]], instead of 4, to increase your [[:Stats:Brawn]]. |
| ==== Too big! You pay extra! ==== | ==== Too big! You pay extra! ==== |
| //Trolls are enormous, and the universe is not built to accommodate them. Their size grants strength, reach, and undeniable presence, but it also carries constant logistical cost. More mass means greater strain on vehicles, machinery, and infrastructure; a troll often weighs enough to require reinforced transport, specialized seating, or multiple tickets where others need one. Their bulk makes them difficult to miss in a firefight, and their horns complicate something as simple as finding clothing that fits without custom work. Cybernetic augmentation, while possible, must be individually engineered at great expense to account for their scale and physiology. In a galaxy designed for smaller bodies, trolls move through space as living exceptions — powerful, unmistakable, and perpetually aware that are just too damned big.//\\ | //Trolls are enormous, and the universe is not built to accommodate them. Their size grants strength, reach, and undeniable presence, but it also carries constant logistical cost. More mass means greater strain on vehicles, machinery, and infrastructure; a troll often weighs enough to require reinforced transport, specialized seating, or multiple tickets where others need one. Their bulk makes them difficult to miss in a firefight, and their horns complicate something as simple as finding clothing that fits without custom work. Cybernetic augmentation, while possible, must be individually engineered at great expense to account for their scale and physiology. In a galaxy designed for smaller bodies, trolls move through space as living exceptions, powerful, unmistakable, and perpetually aware that are just too damned big.//\\ |
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| <wrap preview>[[:Traits|Trait]]</wrap>.\\ | [[:Traits|Trait]].\\ |
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| You suffer a 50% price increase on [[:Items:Apparel]] and a 25% price increase on [[:Cyberware]], rounded up.\\ | You suffer a 50% price increase on [[:Items:Apparel]] and a 25% price increase on [[:Cyberware]], rounded up.\\ |
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| In addition, when calculating the [Total] number of [Crew] or [Passengers] on a [Vehicle], you also count as 2. However, you still only require a single [Console].\\ | In addition, when calculating the [[:Game Mechanics:Dice Pool:Total]] number of [Crew] or [Passengers] on a [Vehicle], you also count as 2. However, you still only require a single [Console].\\ |
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| Furthermore, you may also suffer difficulties, where [[:Game_Mechanics:Definitions:Appropriate]], when traversing doorways, corridors, entering public vehicles and anywhere your size might be an issue. This may include but it not limited to being unable to fit, or using up more space or even suffering the effects of the [Disadvantage] <wrap preview>[[:Game Mechanics:Definitions:Property]]</wrap>. | Furthermore, you may also suffer difficulties, where [[:Game_Mechanics:Definitions:Appropriate]], when traversing doorways, corridors, entering public vehicles and anywhere your size might be an issue. This may include but it not limited to being unable to fit, or using up more space or even suffering the effects of the [[:Game Mechanics:Definitions:Property:Disadvantage]] [[:Game Mechanics:Definitions:Property]]. |
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| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - June 2026 |
| | * Wordings updated. |
| | </WRAP> |