This is an old revision of the document!


Strain

Strain is a Character's mental endurance and ability to handle stressful situations.

Characters have a base Strain] equal to their Panache plus the Strain] bonus from their Starting Job. Additional Strain] can be gained from sources such as Masteries and [Cyberware].

When any single instance of [Damage] would reduce a Character's Strain] to 0 or be dealt to Strain] while at 0, any remaining [Damage] from that instance is ignored. The Character must then choose to either:

  • Run for your life: You gain the [Flight] Condition until the end of the [Encounter].

OR

  • Fight on: You generate a Panic.
Edit this page