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Strain
Strain is a Character's mental endurance and ability to handle stressful situations.
Characters have a base Strain equal to their Panache plus the Strain bonus from their Starting Job. Additional Strain can be gained from sources such as Masteries and [Cyberware].
When any single instance of [Damage] would reduce a Character's Strain to 0 or be dealt to Strain while at 0, any remaining [Damage] from that instance is ignored. The Character must then choose to either:
- Run for your life: You gain the [Flight] Condition until the end of the [Encounter].
OR
- Fight on: You generate a Panic.
