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| stats:grit [2025/11/04 13:56] – mentle | stats:grit [2026/06/12 11:08] (current) – external edit 127.0.0.1 |
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| ====== Grit ====== | ====== Grit ====== |
| //The pervasive winds of fortune flow throughout the stars and planets of Meat Space and touches all who inhabit them.// \\ | [[:Stats:Grit#Grit|Grit]] is a representation of a <wrap preview>[[:Character|Character's]]</wrap> pure unfiltered [Luck] in the world. \\ |
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| Grit is a representation of a <wrap preview>[[:Character|Character's]]</wrap> pure unfiltered luck in the world. \\ | A <wrap preview>[[:Character]]</wrap> with high [[:Stats:Grit#Grit|Grit]] will see more things go their way as the universe smiles upon them.\\ |
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| A <wrap preview>[[:Character]]</wrap> with high Grit will see more things go their way as the universe smiles upon them.\\ | Mechanically each point of [[:Stats:Grit#Grit|Grit]] adds to the maximum <wrap preview>[[:Ratings:Grit Points]]</wrap> a <wrap preview>[[:Character]]</wrap> has. Each <wrap preview>[[:Ratings:Grit Points|Grit Point]]</wrap> may be spent on the 3 primary <wrap preview>[[:Game_Mechanics:Actions]]</wrap> below:\\ |
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| Mechanically each point of Grit adds to the maximum of your Grit pool, each point of grit in the Grit pool may be spent on the 3 primary actions below. 1 Grit is restored at the end of a <wrap preview>[[Game_Mechanics:Rest]]</wrap>, <wrap preview>[[races:human|Humans]]</wrap> instead restore 1 Grit at the end of each <wrap preview>[[Game_Mechanics:Scene]]</wrap>.\\ | |
| * <wrap preview>[[:Base Actions:Lucky Break]]</wrap> | * <wrap preview>[[:Base Actions:Lucky Break]]</wrap> |
| * <wrap preview>[[:Base Actions:Mettle]]</wrap> | * <wrap preview>[[:Base Actions:Mettle]]</wrap> |
| * <wrap preview>[[:Base Actions:Scramble]]</wrap> | * <wrap preview>[[:Base Actions:Scramble]]</wrap> |
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