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| - | ====== The Golden Rules ====== | ||
| - | <WRAP center centeralign 70%> | ||
| - | ===== Consent ===== | ||
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| - | ===== The GM Is A Player Too ===== | ||
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| - | ===== Your Character, Your Choice ===== | ||
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| - | The rules of Meat Space are intentionally kept as detached from physical appearance as possible. [Players] should feel empowered to create and represent their [Characters] however they wish. What your [Character] wears, looks like, carries or how they present themselves is ultimately a matter of personal taste, and your aesthetic preferences should take priority.\\ | ||
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| - | This extends to gender expression and identity. While some [Races] may exhibit sexual dimorphism, it is up to each [Player] to decide how their [Character] looks, presents themselves and expresses who they are. These choices belong to the [Player] and should not be dictated by others at the table. The 'sapes of the Federation don't give a fuck, so neither should you.\\ | ||
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| - | ===== Absolute Cinema ===== | ||
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| - | When playing Meat Space, the goal should be to tell a memorable and cinematic story together. The rules of the game often encourage [Players] to build [Characters] who specialise in different skills and roles. While some [Characters] may be capable generalists, | ||
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| - | Meat Space is designed to create memorable moments and celebrate the strengths of individual [Characters]. When your moment arrives, embrace it and enjoy the spotlight. When it is someone else's turn to shine, sit back and enjoy the show. It is perfectly normal for a pair of combat specialists to dominate a firefight, a pilot and mechanic to save the ship, or a suit and legal wizard to talk their way out of a tricky situation. Great stories are built from great scenes, and every [Character] deserves their moment, but not every [Character] has to contribute equally to every moment.\\ | ||
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| - | ===== Mechanics Are Fun! ===== | ||
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| - | Meat Space is a mechanically rich game by design. The rules, [Abilities], | ||
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| - | Roleplay and acting are important parts of telling a story, but so are the mechanics that support it. Be loud and proud about your [Dice], [Abilities] and clever plays. The game part of a TTRPG is meant to be enjoyed and shared with others, just as much as the cool voices and acting skills the [Players] bring to the table. Rather than rushing past the mechanics, embrace them and invite the rest of the table to celebrate the cool things your [Character] can do.\\ | ||
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