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| traits:ammunition [2026/06/12 11:09] – external edit 127.0.0.1 | traits:ammunition [2026/06/27 15:11] (current) – ms_wuntch |
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| ====== Ammunition ====== | ====== Ammunition ====== |
| **Trait.** \\ \\ When you perform the <wrap preview>[[:Base_Actions:Reload]]</wrap> Action you may change the ammunition to gain the listed effects, in addition to restoring the available <wrap preview>[[:Game_Mechanics:Definitions:Ammo]]</wrap>. A Weapon can only recieve the benefit of one type of ammunition at once and can be loaded with it's default ammunition, to remove the effects, if desired. The <wrap preview>[[:Game_Mechanics:Definitions:Upkeep]]</wrap> Cost of this Upgrade is based on the Weapon's base Upkeep, before it is modified in any way from other Upgrades or any other sources. | **[[:Traits|Trait]].** \\ |
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| | When performing the [[:Basic Abilities:Reload]] [[:Game Mechanics:Actions|Action]] you may change the ammunition to gain the listed effects, in addition to restoring the available [[:Game Mechanics:Definitions:Ammo]]. An [[:Items|Item]] can only recieve the benefit of one type of ammunition at once and can be loaded with it's default ammunition, to remove the effects, if desired.\\ |
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| | The [[:Game_Mechanics:Definitions:Upkeep]] cost of this [[:Items:Mods|Mod]] is based on the [[:Items]] base [[:Game_Mechanics:Definitions:Upkeep]], before it is modified in any way from other [[:Items:Mods]] or any other sources. |