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| traits:awe_inspiring [2025/07/26 12:39] – created mentle | traits:awe_inspiring [2025/08/20 09:51] (current) – removed mentle |
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| ====== Awe Inspiring ====== | |
| While this Item is [[Game_Mechanics:Definitions:Equipped]], anytime you would deal [[Game_Mechanics:Damage#Strain Damage]] with Abilities in a social setting, you deal an additional X (X is equal | |
| to the above) Strain Damage. A Character may only benefit from a single instance of the Awe Inspiring Quality at a time, Player's choice. \\ | |
| \\ | |
| <WRAP notice> Ash's Aside \\ | |
| \\ | |
| A social setting is not a defined term. It mostly means a debate, negotiation, interview or other setting where people are solving issues with words. This is intended to augment Abilities like Barb and Staunch, not the Strain Damage dealt by your fists or a Taser. Exactly where a social setting starts and ends is a matter of perspective, and thus, Players should have a discussion to determine if the current situation feels like a social setting or something else. Social doesn't mean friendly or hostile, it simply means social | |
| </WRAP> | |
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