Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
traits:awe_inspiring [2025/07/26 12:51] mentletraits:awe_inspiring [2025/08/20 09:51] (current) – removed mentle
Line 1: Line 1:
-====== Awe Inspiring ====== 
-While this Item is [[Game_Mechanics:Definitions:Equipped]], anytime you would deal [[Game_Mechanics:Damage#Strain Damage]] with Abilities in a social setting, you deal an additional X ( X is equal to listed Damage Value on this Item) Strain Damage. A Character may only benefit from a single instance of the Awe Inspiring Quality at a time, Player's choice of which. \\ 
-\\ 
-<WRAP notice> **Ash's Aside** \\ 
-\\ 
-A social setting is not a defined term. It mostly means a debate, negotiation, interview or other setting where people are solving issues with words. This is intended to augment Abilities like Barb and Staunch, not the Strain Damage dealt by your fists or a Taser. Exactly where a social setting starts and ends is a matter of perspective, and thus, Players should have a discussion to determine if the current situation feels like a social setting or something else. Social doesn't mean friendly or hostile, it simply means social  
-</WRAP>