Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| traits:awe_inspiring_x [2025/10/28 11:03] – adding preview mentle | traits:awe_inspiring_x [2026/01/28 10:20] (current) – removed ms_wuntch |
|---|
| ====== Awe Inspiring X ====== | |
| While this Item is [[Game_Mechanics:Definitions:Equipped]], anytime you would deal [[Game_Mechanics:Damage#Strain Damage]] with Abilities in a social setting, you deal an additional X Strain Damage ( X is equal to the value listed on the Item next to this trait.[in the case of Items with multiple marks choose the value corresponding to the mark you have chosen]). A <wrap preview>[[:Character]]</wrap> may only benefit from a single instance of the Awe Inspiring Quality at a time, Player's choice of which. \\ | |
| \\ | |
| <WRAP notice> **Ash's Aside** \\ | |
| \\ | |
| A social setting is not a defined term. It mostly means a debate, negotiation, interview or other setting where people are solving issues with words. This is intended to augment Abilities like Barb and Staunch, not the Strain Damage dealt by your fists or a Taser. Exactly where a social setting starts and ends is a matter of perspective, and thus, Players should have a discussion to determine if the current situation feels like a social setting or something else. Social doesn't mean friendly or hostile, it simply means social | |
| </WRAP> | |
| |