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traits:brutal [2025/06/29 10:14] mentletraits:brutal [2026/06/30 15:54] (current) ms_wuntch
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 ====== Brutal ====== ====== Brutal ======
-Trait - Grants a bonus +10 to [[:Game_Mechanics:Injuries|Injury]] Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D4 to any and all [[:Shortcuts#Swagger]] Checks you take. You may only receive the benefits from one instance of Brutal, <wrap preview>[[:Traits:Vicious]]</wrap> or <wrap preview>[[:Traits:Disintegrating]]</wrap>. +[[:Traits|Trait]].\\ 
 +\\ 
 +You may [[:Game Mechanics:Upgrading or Downgrading:Upgrade]] the outcome of any [[:Game Mechanics:Injury]] [[:Game Mechanics:Test|Tests]] you inflict once.\\ 
 +\\ 
 +In addition, should an [[:Items|Item]] with this [[:Traits|Trait]] be [[Game Mechanics:Definitions:Equipped]] or [[:Traits:Holstered]], you may gain a bonus D4 to any and all [[Ratings:Swagger]] [[:Game Mechanics:Check|Checks]] you perform.\\ 
 +\\ 
 +**Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Brutal#Brutal|Brutal]], [[:Traits:Vicious]] or [[:Traits:Disintegrating]]
 + 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - Jun 2026 
 +  * Page updated. 
 +Version 0.5b - April 2026\\ 
 +  * Flat integer Bonus changed to Upgrade. 
 +</WRAP>