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| traits:brutal [2025/09/07 09:59] – mentle | traits:brutal [2026/06/30 15:54] (current) – ms_wuntch |
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| ====== Brutal ====== | ====== Brutal ====== |
| **Trait.** \\ Grants a bonus +10 to [[:Game_Mechanics:Injuries|Injury]] Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D4 to any and all [[:Shortcuts#Swagger]] Checks you take. You may only receive the benefits from one instance of Brutal, <wrap preview>[[:Traits:Vicious]]</wrap> or <wrap preview>[[:Traits:Disintegrating]]</wrap>. | [[:Traits|Trait]].\\ |
| | \\ |
| | You may [[:Game Mechanics:Upgrading or Downgrading:Upgrade]] the outcome of any [[:Game Mechanics:Injury]] [[:Game Mechanics:Test|Tests]] you inflict once.\\ |
| | \\ |
| | In addition, should an [[:Items|Item]] with this [[:Traits|Trait]] be [[Game Mechanics:Definitions:Equipped]] or [[:Traits:Holstered]], you may gain a bonus D4 to any and all [[Ratings:Swagger]] [[:Game Mechanics:Check|Checks]] you perform.\\ |
| | \\ |
| | **Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Brutal#Brutal|Brutal]], [[:Traits:Vicious]] or [[:Traits:Disintegrating]]. |
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| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - Jun 2026 |
| | * Page updated. |
| | Version 0.5b - April 2026\\ |
| | * Flat integer Bonus changed to Upgrade. |
| | </WRAP> |