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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| traits:brutal [2026/04/01 13:17] – 0.5 update ms_wuntch | traits:brutal [2026/06/30 15:54] (current) – ms_wuntch |
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| ====== Brutal ====== | ====== Brutal ====== |
| <wrap preview>[[:Traits|Trait]]</wrap>.\\ | [[:Traits|Trait]].\\ |
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| You may add a +10 <wrap preview>[[:Game Mechanics:Dice Pool:Static Modifier|Modifier]]</wrap> to any <wrap preview>[[:Game Mechanics:Injury]]</wrap> <wrap preview>[[:Game Mechanics:Definitions:Test|Tests]]</wrap> you inflict.\\ | You may [[:Game Mechanics:Upgrading or Downgrading:Upgrade]] the outcome of any [[:Game Mechanics:Injury]] [[:Game Mechanics:Test|Tests]] you inflict once.\\ |
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| In addition, should an <wrap preview>[[:Items|Item]]</wrap> with this <wrap preview>[[:Traits|Trait]]</wrap> be <wrap preview>[[Game Mechanics:Definitions:Equipped]]</wrap> or [Holstered], you may gain a bonus D4 to any and all <wrap preview>[[Ratings:Swagger]]</wrap> <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> you perform. | In addition, should an [[:Items|Item]] with this [[:Traits|Trait]] be [[Game Mechanics:Definitions:Equipped]] or [[:Traits:Holstered]], you may gain a bonus D4 to any and all [[Ratings:Swagger]] [[:Game Mechanics:Check|Checks]] you perform.\\ |
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| | **Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Brutal#Brutal|Brutal]], [[:Traits:Vicious]] or [[:Traits:Disintegrating]]. |
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| **Please Note**: You may only gain the benefits of one instance of [[:Traits:Brutal#Brutal|Brutal]], <wrap preview>[[:Traits:Vicious]]</wrap> or <wrap preview>[[:Traits:Disintegrating]]</wrap>, not all 3. | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - Jun 2026 |
| | * Page updated. |
| | Version 0.5b - April 2026\\ |
| | * Flat integer Bonus changed to Upgrade. |
| | </WRAP> |