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Buckshot X

Trait

This Weapon deals X instances of [Damage] on a Successful Attack. This [Damage] is [Mitigated] first, then applied X times. X is equal to the amount indicated in the Ability name. If the [Damage] is a variable, such as with a [Determination Die], the [Die] is rolled and [Migated], separately, X times.

This Weapon can not cause more than a single Injury, Panic, or [Malfunction] in a single Attack. For each additional Injury, Panic, or [Malfunction] that would be caused beyond the first, prevent them and instead gain +5 to the pending [Test] for each one prevented this way.

Example 1: If a [Medium Scattergun], with 3 [Meat Damage] and Buckshot 8, Successfully Attacks a [Target] with 2 Armour, the [Damage] will be reduced to 1. Then it will deal 1 [Meat Damage] to the [Target] 8 times.

Example 2: If, in the above example, the target has 4 Health remaining, the first three instances of 1 [Meat Damage] are applied as normal. However, the 4th instance of [Damage] will reduce the [Target] to 0 Health, causing an Injury. Then, the remaining 4 instances of [Damage], which would otherwise cause 4 Injury, are prevented and the pending Injuries [Test] gains a +20 to the Total instead.

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