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| traits:exploding [2025/08/21 12:23] – created mentle | traits:exploding [2026/06/12 11:09] (current) – external edit 127.0.0.1 |
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| ====== Exploding ====== | ====== Exploding ====== |
| **Trait.** \\ Whenever you would achieve a result on a Die equal to the maximum that die can roll (//For Example: an 8 on a D8 or 4 on a D4//) you may immediately roll another die of the same type and add it to your result. (//Exploding can trigger on Die created by Exploding//) | **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ |
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| | While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, whenever you would achieve a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> on a <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap> equal to the maximum that die can roll, such as an 8 on a D8 or 4 on a D4, you may add that <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> to your <wrap preview>[[:Game_Mechanics:Dice Pool:Total]]</wrap> twice.\\ |
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| | **Example**: Rolling an 6 on a D6 under the effects of [[:Traits:Exploding#Exploding|Exploding]] would cause you to add 12 to your <wrap preview>[[:Game_Mechanics:Dice Pool:Total]]</wrap>. |