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| traits:fickle [2026/02/11 10:17] – created ms_wuntch | traits:fickle [2026/06/12 11:09] (current) – external edit 127.0.0.1 |
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| **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ | **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ |
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| While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap> when rolling a D20, you must [Reroll] any <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20.\\ | While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap> when rolling a D20, you must <wrap preview>[[:Game Mechanics:Definitions:Rerolling|Reroll]]</wrap> any <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20.\\ |
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| **Please note**: When rolling under the effects of the <wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap> or <wrap preview>[[:Game_Mechanics:Definitions:Property:Disadvantage]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap>, you [Reroll] any singular D20 with the <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20, not both <wrap preview>[[:Game_Mechanics:Definitions:Dice|Die]]</wrap>. | **Please note**: When rolling under the effects of the <wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap> or <wrap preview>[[:Game_Mechanics:Definitions:Property:Disadvantage]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap>, you <wrap preview>[[:Game Mechanics:Definitions:Rerolling|Reroll]]</wrap> any singular D20 with the <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20, not both <wrap preview>[[:Game_Mechanics:Definitions:Dice|Die]]</wrap>. |