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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| traits:imperfection [2026/02/11 13:55] – ms_wuntch | traits:imperfection [2026/06/12 11:09] (current) – external edit 127.0.0.1 |
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| **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ | **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ |
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| While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, when rolling a D20, a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20 is replaced with a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 1. \\ | When rolling a D20, a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20 is replaced with a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 1. \\ |
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| When your <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> is replaced, its <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success]]</wrap> is also replaced with <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure]]</wrap>, you do not have both at the same time.\\ | Due to the <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20 being replaced with 1, you never achieve <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success]]</wrap>, achieving <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure]]</wrap> instead.\\ |
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| <WRAP safety> | <WRAP safety> |