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| traits:perfection [2026/02/11 13:37] – created ms_wuntch | traits:perfection [2026/06/12 11:08] (current) – external edit 127.0.0.1 |
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| **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ | **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ |
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| While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, when rolling a D20, a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 1 is replaced with a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20. This means when benefitting from this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap> you do not <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure|Critcally Fail]]</wrap> and instead <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success|Critically Succeed]]</wrap>. | While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, when rolling a D20, a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 1 is replaced with a <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 20.\\ |
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| | Due to the <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of 1 being replaced with 20, you never achieve <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure]]</wrap>, achieving <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success]]</wrap> instead. |