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| traits:stressful [2025/07/26 13:11] – created mentle | traits:stressful [2026/06/12 11:08] (current) – external edit 127.0.0.1 |
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| ====== Stressful ====== | ====== Stressful ====== |
| Trait. \\ Grants a bonus +10 to Panic Checks inflicted by this Item or Abilities augmented by this Item. In addition, while this Item is [[Game_Mechanics:Definitions:Equipped]] or [[Game_Mechanics:Definitions:Holstered]], you gain a bonus D4 to any and all Swagger Checks you take. You may only recieve the benefits from one instance of Stressful, <wrap preview>[[:Traits:Traumatic]]</wrap> or <wrap preview>[[:Traits:Maddening]]</wrap>. | <wrap preview>[[:Traits|Trait]]</wrap>.\\ |
| | \\ |
| | You may <wrap preview>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]</wrap> the outcome of any <wrap preview>[[:Game Mechanics:Panic]]</wrap> <wrap preview>[[:Game Mechanics:Definitions:Test|Tests]]</wrap> you inflict once. \\ |
| | \\ |
| | In addition, should an <wrap preview>[[:Items|Item]]</wrap> with this <wrap preview>[[:Traits|Trait]]</wrap> be <wrap preview>[[Game Mechanics:Definitions:Equipped]]</wrap> or [Holstered], you may gain a bonus D4 to any and all <wrap preview>[[Ratings:Swagger]]</wrap> <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> you perform.\\ |
| | \\ |
| | **Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Stressful#Stressful|Stressful]], <wrap preview>[[:Traits:Traumatic]]</wrap> or <wrap preview>[[:Traits:Maddening]]</wrap>. |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - April 2026\\ |
| | * Flat integer Bonus changed to Upgrade. |
| | </WRAP> |