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traits:stressful [2025/07/26 13:11] – created mentletraits:stressful [2026/06/12 11:08] (current) – external edit 127.0.0.1
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 ====== Stressful ====== ====== Stressful ======
-Trait. \\ Grants a bonus +10 to Panic Checks inflicted by this Item or Abilities augmented by this Item. In addition, while this Item is [[Game_Mechanics:Definitions:Equipped]] or [[Game_Mechanics:Definitions:Holstered]], you gain a bonus D4 to any and all Swagger Checks you take. You may only recieve the benefits from one instance of Stressful, <wrap preview>[[:Traits:Traumatic]]</wrap> or <wrap preview>[[:Traits:Maddening]]</wrap>. +<wrap preview>[[:Traits|Trait]]</wrap>.\\ 
 +\\  
 +You may <wrap preview>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]</wrap> the outcome of any <wrap preview>[[:Game Mechanics:Panic]]</wrap> <wrap preview>[[:Game Mechanics:Definitions:Test|Tests]]</wrap> you inflict once\\ 
 +\\ 
 +In addition, should an <wrap preview>[[:Items|Item]]</wrap> with this <wrap preview>[[:Traits|Trait]]</wrap> be <wrap preview>[[Game Mechanics:Definitions:Equipped]]</wrap> or [Holstered], you may gain a bonus D4 to any and all <wrap preview>[[Ratings:Swagger]]</wrap> <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> you perform.\\ 
 +\\ 
 +**Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Stressful#Stressful|Stressful]], <wrap preview>[[:Traits:Traumatic]]</wrap> or <wrap preview>[[:Traits:Maddening]]</wrap>. 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5b - April 2026\\ 
 +  * Flat integer Bonus changed to Upgrade. 
 +</WRAP>