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| Next revision | Previous revision |
| traits:unbreakable [2026/03/03 13:46] – created ms_wuntch | traits:unbreakable [2026/06/12 11:08] (current) – external edit 127.0.0.1 |
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| ====== Stubborn ====== | ====== Unbreakable ====== |
| <wrap preview>[[:Traits|Trait]]</wrap>.\\ | <wrap preview>[[:Traits|Trait]]</wrap>.\\ |
| \\ | \\ |
| While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap>, you reduce any <wrap preview>[[:Game Mechanics:Damage:Strain Damage]]</wrap> recieved by 3, to a minimum of 1. | You reduce any <wrap preview>[[:Game Mechanics:Damage:Strain Damage]]</wrap> received by 3, to a minimum of 1.\\ |
| | \\ |
| | **Please Note**: As per [Universal Rule #4], <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap> of the same name do not <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap>. Therefore, multiple instances of [[:Traits:Unbreakable#Unbreakable|Unbreakable]] will not <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap> with each other. However, the <wrap preview>[[:Traits:Stubborn]]</wrap> and <wrap preview>[[:Traits:Hardened]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap> will <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap> with [[:Traits:Unbreakable#Unbreakable|Unbreakable]]. |