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| traits:unreliable [2025/08/20 09:42] – created mentle | traits:unreliable [2026/08/24 14:35] (current) – ms_ash |
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| ====== Unreliable ====== | ====== Unreliable ====== |
| Trait. \\ When rolling a D4, D6, D8, D10 or D12, you must Reroll Results of 4 on D4's & 6 on D6's, 7 and 8 on D8's as well as 9 and 10 D10's, and 10, 11, 12 on D12's. | **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ |
| | \\ |
| | While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, when rolling a D4, D6, D8, D10 or D12, you must <wrap preview>[[:Game Mechanics:Definitions:Rerolling|Reroll]]</wrap> <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> of: |
| | * 4 on D4's |
| | * 6 on D6's |
| | * 7 & 8 on D8's |
| | * 9 & 10 on D10's |
| | * 10,11 & 12 on D12's. |
| | |
| | **Please Note**: As a helpful reminder, [[:Traits:Unreliable#Unreliable|Unreliable]] only applies to the highest 25% of possible <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> on a <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap>.\\ |
| | \\ |
| | If a [[:Game_Mechanics:Dice Pool]] is under the effects of both the [[:Traits:Imploding#Imploding|Imploding]] and [[:Traits:Unreliable#Unreliable]] [[:Game_Mechanics:Definitions:Property]], [[:Traits:Imploding#Imploding|Imploding]] is resolved first, before [[:Game Mechanics:Definitions:Rerolling]] any [[Game Mechanics:Definitions:Dice|Die]] due to the [[:Traits:Unreliable#Unreliable]] [[:Game_Mechanics:Definitions:Property]].\\ |