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traits:unreliable [2025/08/20 09:42] – created mentletraits:unreliable [2026/08/24 14:35] (current) ms_ash
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 ====== Unreliable ====== ====== Unreliable ======
-Trait\\ When rolling a D4, D6, D8, D10 or D12, you must Reroll Results of 4 on D4'6 on D6'sand 8 on D8'as well as and 10 D10's, and 10, 1112 on D12's. +**<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\  
 +\\ 
 +While under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, when rolling a D4, D6, D8, D10 or D12, you must <wrap preview>[[:Game Mechanics:Definitions:Rerolling|Reroll]]</wrap> <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> of
 +  * 4 on D4's 
 +  * 6 on D6's 
 +  * 8 on D8's 
 +  * 10 on D10's 
 +  * 10,11 12 on D12's. 
 + 
 +**Please Note**: As a helpful reminder, [[:Traits:Unreliable#Unreliable|Unreliable]]  only applies to the highest 25% of possible <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> on a <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap>.\\ 
 +\\ 
 +If a [[:Game_Mechanics:Dice Pool]] is under the effects of both the [[:Traits:Imploding#Imploding|Imploding]] and [[:Traits:Unreliable#Unreliable]] [[:Game_Mechanics:Definitions:Property]], [[:Traits:Imploding#Imploding|Imploding]] is resolved first, before [[:Game Mechanics:Definitions:Rerolling]] any [[Game Mechanics:Definitions:Dice|Die]] due to the [[:Traits:Unreliable#Unreliable]] [[:Game_Mechanics:Definitions:Property]].\\