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| traits:vicious [2025/07/23 11:17] – created mentle | traits:vicious [2026/06/12 11:08] (current) – external edit 127.0.0.1 |
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| ====== Vicious ====== | ====== Vicious ====== |
| Trait. \\ Grants a bonus +20 to Injury Checks inflicted by this Item. In addition, while this Item is Equipped or Holstered, you gain a bonus D8 to any and all Swagger Checks you take. You may only receive the benefits from one instance of Brutal, Vicious or Disintegrating. | <wrap preview>[[:Traits|Trait]]</wrap>.\\ |
| | \\ |
| | You may <wrap preview>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]</wrap> the outcome of any <wrap preview>[[:Game Mechanics:Injury]]</wrap> <wrap preview>[[:Game Mechanics:Definitions:Test|Tests]]</wrap> you inflict up to two times.\\ |
| | \\ |
| | In addition, should an <wrap preview>[[:Items|Item]]</wrap> with this <wrap preview>[[:Traits|Trait]]</wrap> be <wrap preview>[[Game Mechanics:Definitions:Equipped]]</wrap> or [Holstered], you may gain a bonus D8 to any and all <wrap preview>[[Ratings:Swagger]]</wrap> <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> you perform. |
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| | **Please Note**:These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Vicious#Vicious|Vicious]], <wrap preview>[[:Traits:Brutal]]</wrap> or <wrap preview>[[:Traits:Disintegrating]]</wrap>. |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - April 2026\\ |
| | * Flat integer Bonus changed to Upgrade. |
| | </WRAP> |