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Open / Close Comms
| Open / Close Comms | ||
|---|---|---|
| Action | ||
| You can open or close a communication channel to a mutually Digitally Perceived [Vehicle]. Both [Vehicles] must Open Comms to communicate, but once they have done so, the [Crew] can Speak to each other as if they were nearby. Please Note: This Action doesn’t allow one to attempt to force open a comms channel, which would require an Interaction Action, and likely an Attack, contested by a Save or DC, as Appropriate. |
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