This is an old revision of the document!


Wild Invocation

Wild Invocation
Magic; X/Variable X Mana
You perform wild magic, in the form of an [Invocation] like act. This Ability can be used to perform any effect by magic, that is Appropriate for a Spell. Discuss what feels Appropriate for the situation and agree on a Severity and Interval for the effect, then perform a Magic Ritual.

The Severity of the Ritual should be based upon the rough power of the magical effect, roughly 35 + 15*Rank of the effect, while the Interval should be based on an Appropriate amount of time to harness such power.

Example: If Tony Tutorial were to attempt to create an [Astral Gateway], commonly a Rank 7 effect, then the Severity would be 140, the Interval would be [Minute] and the Mana cost would be 4.

If the Ritual is completed Successfully, then the [Invocation] is invoked as normal. If any Check to advance the Ritual is a Critical Failure or the Ritual is cancelled from a Failed Multitasking Save or any other such effect, then you lose the Mana cost of the Ritual and suffer a Miscast.
Edit this page