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Astral Wind Farm

Astral Wind Farm
V.M.G - Get fracked or get fucked!
ArchetypeCyberwareSubtypeCore
MarkHardpoint TaxWard TaxMana TaxCostUpkeep
Mk. 1 1 - - 15,000c 250c
Mk. 2 2 1 - 60,000c 225c
Mk. 3 3 1 - 135,000c 200c
Mk. 4 4 2 - 240,000c 175c
Mk. 5 5 2 - 375,000c 150c
Mk. 6 6 3 - 540,000c 125c
Mk. 7 7 3 - 735,000c 100c
Mk. 8 8 4 - 960,000c 75c
Mk. 9 9 4 - 1,215,000c 50c
Mk. 10 10 5 - 1,500,000c 25c
Traits
Electronic
Effects
Gain 1/2/3/4/5/6/7/8/9/10 Mana.

In Addition, unlike other Electronic Cyberware, Astral Wind Farms have additional effects when Disrupted.
As soon as you gain Stacks of Disrupted, you Immediately reduce your Maximum Mana by the Appropriate amount because the Cyberware has been disabled.
However, you additionally take Mana Damage equal to the amount of Mana granted by the Astral Wind Farms and suffer a Miscast.

(For Example: If you become Disrupted with a Mk. 3 Astral Wind Farm installed you reduce your Maximum Mana by 3, then suffer 3 Mana Damage and then suffer a Miscast.)
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