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E.C.M. Shielding

Mark 1

E.C.M. Shielding Mark 1
Aureate Express - When you need it shiny, not timely!
Cost25,000cUpkeep300c
ArchetypeCyberwareSubtypeDermal
Cyberware Hardpoint CostWard TaxMana Tax
2 1 -
Traits
-
Effects
You take any and all Saves against Slicing Abilities, Netrunning Abilities or any form of electronic warfare or disruption with Advantage.

Mark 2

E.C.M. Shielding Mark 2
Aureate Express - When you need it shiny, not timely!
Cost200,000cUpkeep200c
ArchetypeCyberwareSubtypeDermal
Cyberware Hardpoint CostWard TaxMana Tax
4 2 1
Traits
-
Effects
You take any and all Saves against Slicing Abilities, Netrunning Abilities or any form of electronic warfare or disruption with Advantage.

You also gain the Trusty and Reliable Die Properties to these Saves.

Mark 3

E.C.M. Shielding Mark 3
Aureate Express - When you need it shiny, not timely!
Cost675,000cUpkeep100c
ArchetypeCyberwareSubtypeDermal
Cyberware Hardpoint CostWard TaxMana Tax
6 3 2
Traits
-
Effects
You take any and all Saves against Slicing Abilities, Netrunning Abilities or any form of electronic warfare or disruption with Advantage.

You also gain the Trusty and Reliable Die Properties to these Saves.

Additionally you are immune to the effects of the Disrupted Condition.
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