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Neurological Drone Controller

Mark 1

Neurological Drone Controller Mark 1
Philo's Groove - Transmuting a Louder Tomorrow.
Cost100,000cUpkeep500c
ArchetypeCyberwareSubtypeNeural
Cyberware Hard Point TaxWard TaxMana Tax
2 2 1
Traits
Electronic
Effects
You gain a drone. It will follow you around automatically, able to perform simple tasks for you, within 24 Units, such as opening doors or retrieving objects. In addition, it can carry and use a single piece of Equipment as if it had two Hands. It effectively has 4 Brawn for the purposes of meeting requirements. A drone can have any two Movement Types.

When acting in Turn Order, the drone may perform one Action, during the Environmental_Step. It never needs to move, as it is able to traverse around by itself, according to its Movement Types (It can move through Void or Surface but not Subterranean, etc). If this Action would require a Check, Attack or Save, you use your own bonuses, as if it were you. Other bonuses or penalties may apply, as appropriate. Given the drone's ability to move and fly, it can easily be assumed to be in any location within the 24 Units, when performing the Action, allowing it to draw line of sight or perform an Action anywhere within 24 Units of your Character/Vehicle.

It can also be assigned to yourself or an Ally, within 24 Units, instead of performing an Action. That Character, as a Free Action, can take a Check under the effects of the Help Action and the Trusty Property. This will convey any and all bonuses or penalties, as if you had given the Help Action yourself.

Mark 2

Neurological Drone Controller Mark 2
Philo's Groove - Transmuting a Louder Tomorrow.
Cost1,000,000cUpkeep1,000c
ArchetypeCyberwareSubtypeNeural
Cyberware Hard Point TaxWard TaxMana Tax
4 4 2
Traits
Electronic
Effects
You gain a drone. It will follow you around automatically, able to perform simple tasks for you, within 48 Units, such as opening doors or retrieving objects. In addition, it can carry and use a single piece of Equipment as if it had two Hands. It effectively has 8 Brawn for the purposes of meeting requirements. A drone can have any two Movement Types.

When acting in Turn Order, the drone may perform one Action, during the Environmental_Step. It never needs to move, as it is able to traverse around by itself, according to its Movement Types (It can move through Void or Surface but not Subterranean, etc). If this Action would require a Check, Attack or Save, you use your own bonuses, as if it were you. Other bonuses or penalties may apply, as appropriate. Given the drone's ability to move and fly, it can easily be assumed to be in any location within the 48 Units, when performing the Action, allowing it to draw line of sight or perform an Action anywhere within 48 Units of your Character/Vehicle.

It can also be assigned to yourself or an Ally, within 48 Units, instead of performing an Action. That Character, as a Free Action, can take a Check under the effects of the Help Action and the Trusty Property. This will convey any and all bonuses or penalties, as if you had given the Help Action yourself.

Mark 3

Neurological Drone Controller Mark 3
Philo's Groove - Transmuting a Louder Tomorrow.
Cost10,000,000cUpkeep1,500c
ArchetypeCyberwareSubtypeNeural
Cyberware Hard Point TaxWard TaxMana Tax
6 6 3
Traits
Electronic
Effects
You gain a drone. It will follow you around automatically, able to perform simple tasks for you, within 72 Units, such as opening doors or retrieving objects. In addition, it can carry and use a single piece of Equipment as if it had two Hands. It effectively has 12 Brawn for the purposes of meeting requirements. A drone can have any two Movement Types.

When acting in Turn Order, the drone may perform one Action, during the Environmental_Step. It never needs to move, as it is able to traverse around by itself, according to its Movement Types (It can move through Void or Surface but not Subterranean, etc). If this Action would require a Check, Attack or Save, you use your own bonuses, as if it were you. Other bonuses or penalties may apply, as appropriate. Given the drone's ability to move and fly, it can easily be assumed to be in any location within the 72 Units, when performing the Action, allowing it to draw line of sight or perform an Action anywhere within 72 Units of your Character/Vehicle.

It can also be assigned to yourself or an Ally, within 72 Units, instead of performing an Action. That Character, as a Free Action, can take a Check under the effects of the Help Action and the Trusty Property. This will convey any and all bonuses or penalties, as if you had given the Help Action yourself.
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