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| game_mechanics:archetype_and_subtype [2025/07/26 11:16] – [Archetype] mentle | game_mechanics:archetype_and_subtype [2026/08/12 14:57] (current) – removed ms_wuntch | ||
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| - | ====== Archetype and Subtype ====== | ||
| - | All Items fall into a set of Archetypes and Subtypes, these types indicate a number of things such as: | ||
| - | * In what Inventory slot an Item is effective | ||
| - | * What Upgrades may be installed on the Item | ||
| - | * What rules such as Masteries and Traits may affect the Item | ||
| - | |||
| - | ===== Archetype ===== | ||
| - | === Weapon === | ||
| - | |||
| - | === Tool === | ||
| - | |||
| - | === Fascinator === | ||
| - | |||
| - | === Clothing === | ||
| - | A Type of Apparel, like all apparel only offers its benefits while stored in the Body Slot | ||
| - | === Armour === | ||
| - | |||
| - | === Robes === | ||
| - | |||
| - | === Belt === | ||
| - | |||
| - | === Gadget === | ||
| - | |||
| - | ===== Subtype ===== | ||
