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Check
Check is a mechanical term and type of roll. Checks are used to measure a Character's ability to accomplish difficult tasks.
A Check is rolled when a Character performs an action against the environment, an object or no particular Target. The GM will specify a Skill and a Difficulty. A Check is performed by rolling a D20 and adding the bonuses from the specified Skill. If the Total is equal to or greater than the Difficulty, the Check is Successful.
Example: Johnny Tutorial is trying to crack into an old timey safe. The GM lays out that due to this being a fairly dextrous task and a very secure safe, that it will be a DC 35 Coordination Check. Johnny then assembles his Dice Pool, adding a D6 from his Equipped Mk.2 Specialised Jobber and +7 from his Ranks in Coordination. Johnny rolls a Result of 15 on his D20 and 5 on his D6, added together with his Coordination, Johnny gets a Total of 27. He falls 8 shy of the DC of 35, without assistance from his [Allies], his Check to open the safe Fails.
Changelog
Version 0.5c - Jun 2026
- Page overhauled.
