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| game_mechanics:conditions:afflictions [2026/01/21 10:22] – created ms_wuntch | game_mechanics:conditions:afflictions [2026/06/27 19:43] (current) – removed ms_wuntch |
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| ====== Afflictions ====== | |
| An [[:Game Mechanics:Conditions:Afflictions|Affliction]] is a type of <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> that may be applied multiple times to a single [Target]. Each instance of an [[:Game Mechanics:Conditions:Afflictions|Affliction]] can [Stack], increasing their effectiveness against the [Target] as per the [[:Game Mechanics:Conditions#Afflictions|Affliction's]] description. [[:Game Mechanics:Conditions:Afflictions|Afflictions]] resolve their effect at the start of the afflicted [Targets] [Turn] unless stated otherwise. After resolving their effect, [[:Game Mechanics:Conditions:Afflictions|Afflictions]] on a [Target] are reduced by one instance unless stated otherwise. | |
| See below for a list of [[:Game Mechanics:Conditions:Afflictions|Afflictions]]. | |