Differences
This shows you the differences between two versions of the page.
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| game_mechanics:conditions:snared [2026/07/13 15:04] – created ms_wuntch | game_mechanics:conditions:snared [2026/07/13 15:08] (current) – ms_wuntch |
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| In addition, when an [[:Game Mechanics:Definitions:Entity]] perfoms the [[:Basic Abilities:Move]] [[:Game Mechanics:Actions|Action]] while under the effects of this [[:Game Mechanics:Conditions|Condition]], they gain half of the [[:Game Mechanics:Definitions:Movement Points|MP]] they normally would, rounded down to a minimum of 1. | In addition, when an [[:Game Mechanics:Definitions:Entity]] perfoms the [[:Basic Abilities:Move]] [[:Game Mechanics:Actions|Action]] while under the effects of this [[:Game Mechanics:Conditions|Condition]], they gain half of the [[:Game Mechanics:Definitions:Movement Points|MP]] they normally would, rounded down to a minimum of 1. |
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| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - Jul 2026 |
| | * Page created. |
| | </WRAP> |