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Snared

Condition.

Snared is a Condition. An Entity that is Snared has their mobility restricted and finds it harder to act and move.

An Entity under the effects of the Snared Condition generates 1 less Action Point at the start of their Turn, to a minimum of 0.

In addition, when an Entity perfoms the Move Action while under the effects of this Condition, they gain half of the MP they normally would, rounded down to a minimum of 1.

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